Monk
MonkThe Monk is Diablo 3s fastest, most mobile class — a martial artist who uses the Spirit resource for lightning-quick combos and powerful aura effects. They work equally well as a damage dealer and as group support.
Strong this season are Inna's Mantra with the Mystic Ally, Patterns of Justice around Tempest Rush, Uliana's Stratagem for Seven-Sided Strike explosions and Monkey King's Garb with Wave of Light. The specific builds, including how to play them, are below.
Monk Builds
Active Skills (22)
Blinding Flash
Breath of Heaven
Crippling Wave
Cyclone Strike
Dashing Strike
Deadly Reach
Epiphany
Exploding Palm
Fists of Thunder
Inner Sanctuary
Lashing Tail Kick
Mantra of Conviction
Mantra of Healing
Mantra of Retribution
Mantra of Salvation
Mystic Ally
Serenity
Seven-Sided Strike
Sweeping Wind
Tempest Rush
Wave of Light
Way of the Hundred Fists
Passive Skills (18)
Alacrity
Chant of Resonance
Combination Strike
Determination
Exalted Soul
Fleet Footed
Harmony
Momentum
Mythic Rhythm
Near Death Experience
Relentless Assault
Resolve
Seize the Initiative
Sixth Sense
The Guardian's Path
Transcendence
Unity
Monk Sets (6)
Inna's Mantra
Inna's Mantra
(2) Set:
Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.
(4) Set:
Gain the base effect of all four Mantras at all times. You gain 5% damage reduction for each Mystic Ally you have out. Your Mystic Allies no longer take damage.
(6) Set:
Gain the passive abilities of the five runed Mystic Allies at all times. Attacking enemies creates your chosen Mystic Ally that lasts 15 seconds, up to 10 Mystic Allies. The damage of your Mystic Allies is increased by 900% for each Mystic Ally you have out.
Monkey King's Garb
Monkey King's Garb
(2) Set:
Your damage taken is reduced by 50% while Sweeping Wind is active.
(4) Set:
Every second Sweeping Wind spawns a decoy next to the last enemy you hit that taunts nearby enemies and then explodes for 1000% weapon damage for each stack of Sweeping Wind you have.
(6) Set:
Lashing Tail Kick, Tempest Rush, and Wave of Light have their damage increased by 1500% for each stack of Sweeping Wind you have.
Patterns of Justice
Patterns of Justice
(2) Set:
Sweeping Wind gains the effect of every rune, and movement speed is increased by 5% for each stack of Sweeping Wind.
(4) Set:
Attacking with Tempest Rush reduces your damage taken by 50% and increases Spirit Regeneration by 50.
(6) Set:
Hitting with Tempest Rush while Sweeping Wind is active increases the size of Sweeping Wind and also increases all damage dealt by 20,000%.
Raiment of a Thousand Storms
Raiment of a Thousand Storms
(2) Set:
Your Spirit Generators have 25% increased attack speed and 400% increased damage.
(4) Set:
Dashing Strike spends 25 Spirit, but refunds a Charge when it does.
(6) Set:
Your Spirit Generators increase the weapon damage of Dashing Strike to 60,000% for 6 seconds and Dashing Strike increases the damage of your Spirit Generators by 6000% for 6 seconds.
Shenlong's Spirit
Shenlong's Spirit
(2) Set:
The damage of your Spirit Generators is increased by 2% for each point of Spirit you have. When reaching maximum Spirit, all damage is increased by 350%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit.
Uliana's Stratagem
Uliana's Stratagem
(2) Set:
Every third hit of your Spirit Generators applies Exploding Palm.
(4) Set:
Your Seven-Sided Strike deals 777% its total damage with each hit. All damage taken is reduced by 77% for 7 seconds after applying Exploding Palm to an enemy.
(6) Set:
Increase the damage of your Exploding Palm by 9000% and your Seven-Sided Strike detonates your Exploding Palm.
General Sets (22)
Asheara's Uniform
(2) Set:
+30 Resistance to All Elements
(3) Set:
2.50% of Damage Dealt Is Converted to Life +300 Holy Thorns Damage
Asheara's Vestments
(2) Set:
+100 Resistance to All Elements
(3) Set:
+20% Life
(4) Set:
Attacks cause your followers to occasionally come to your aid.
Aughild's Authority
(2) Set:
Reduces damage taken by 15%. Increases damage dealt by 30%.
(3) Set:
Reduces damage from elites by 30.0% Increases damage against elites by 30.0%
Aughild's Victory
(2) Set:
Reduces damage from melee attacks by 2.0%
(3) Set:
Reduces damage from ranged attacks by 2.0%.
Bastions of Will
(2) Set:
When you hit with a resource-spending attack, deal 50% increased damage for 5 seconds.
Blackthorne's Battlegear
(2) Set:
+250 Vitality Increases damage against elites by 10.0%
(3) Set:
Reduces damage from elites by 10.0% +25% Extra Gold from Monsters
(4) Set:
You are immune to Desecrator, Molten, and Plagued monster ground effects.
Born's Command
(2) Set:
+15% Life
(3) Set:
Reduces cooldown of all skills by 10.0%. +20% Experience. (2.0% at level 70)
Born's Defiance
(2) Set:
+2% Life +20% Experience. (2.0% at level 70)
Cain's Destiny
(2) Set:
Attack Speed Increased by 8.0% +50% Experience. (5.0% at level 70)
(3) Set:
When a Greater Rift Keystone drops, there is a 25% chance for an extra one to drop. (Emanates)
Cain's Fate
(2) Set:
Attack Speed Increased by 2.0%
(3) Set:
10% Better Chance of Finding Magical Items +50% Experience. (5.0% at level 70)
Captain Crimson's Finery
(2) Set:
Regenerates 20 Life per Second
(3) Set:
+20 Resistance to All Elements
Captain Crimson's Trimmings
(2) Set:
Regenerates 6000 Life per Second Reduces cooldown of all skills by 20.0%. Reduces all resource costs by 20.0%.
(3) Set:
Damage dealt is increased by your percentage of cooldown reduction. Damage taken is reduced by your percentage of cost reduction.
Demon's Hide
(2) Set:
+6000 Fire Thorns Damage
(3) Set:
Chance to Deal 25% Area Damage on Hit.
(4) Set:
+15% Damage to Demons Chance to reflect projectiles when you are hit by enemies.
Demon's Skin
(2) Set:
+999 Fire Thorns Damage
(3) Set:
1.1% Chance to Fear on Hit
(4) Set:
+3% Damage to Demons Chance to reflect projectiles when you are hit by enemies.
Guardian's Contingency
(2) Set:
+110 Vitality Regenerates 130 Life per Second
Guardian's Jeopardy
(2) Set:
Your melee damage reduction is increased by 1% per 1000 base Vitality from equipped items. Your missile damage reduction is increased by 1% per 1000 base Strength, Dexterity, or Intelligence from equipped items depending on your class.
(3) Set:
You gain an additional 100% of your base Strength, Dexterity, Intelligence, and Vitality attributes from equipped items.
Hallowed Defenders
(2) Set:
+40 Resistance to All Elements Attack Speed Increased by 5.0%
Hallowed Protectors
(2) Set:
+100 Resistance to All Elements Attack Speed Increased by 10.0%
Krelm’s Buff Bulwark
(2) Set:
+500 Vitality
Legacy of Nightmares
(2) Set:
While this is your only Item Set bonus every Ancient item you have equipped increases your damage dealt by 750% and reduces your damage taken by 4%.
Sage's Journey
(2) Set:
+250 Strength +250 Dexterity +250 Intelligence +250 Vitality
(3) Set:
Double the amount of Death's Breath that drop. (Emanates)
Sage's Plight
(2) Set:
+35 Strength +35 Dexterity +35 Intelligence +35 Vitality