Tzo Krin's Gaze
Legendary Spirit Stone
- Legendary
- Level 70
Properties
660–759 Armor
Primary Attributes
- Increases Wave of Light Damage by 125–150%
Secondary Attributes
- Wave of Light is now cast at your enemy. (Monk Only)
Random Affixes
- +626–750 Dexterity
- +626–750 Strength
- +626–750 Intelligence
Ancient & primal values
Ancient
- +825–1,000 Dexterity
Primal
- +1,000 Dexterity
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (17 primary, 15 secondary)
Besides its fixed properties, this item rolls 3 primary and 1 secondary properties at random from these lists.
Primary
- Critical Hit Chance Increased by 4.5–6%
- +10–15% Life
- Regenerates 6,448–7,678 Life per Second ancient 8,445–10,000
- Increases Spirit Regeneration by 2.17–3 per Second (Monk)
- Gain 353–415 Life per Spirit Spent ancient 456–540 (Monk)
- +91–100 Resistance to All Elements ancient +110–130
- +626–750 Strength ancient +825–1,000
- +626–750 Dexterity ancient +825–1,000
- +626–750 Intelligence ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- +559–595 Armor ancient +654–775
- +7,737–9,214 Life per Hit ancient +10,135–11,975
- Sockets (1–1)
- Monk +10–15% damage: Lashing Tail Kick, Wave of Light, Exploding Palm, Tempest Rush
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Reduces duration of control impairing effects by 20–40%
- Increases Gold and Health Pickup by 1–2 Yards.
- +13–15 Maximum Spirit (Monk)
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- Level Requirement Reduced by 2–30 ancient 30–40
- 1–5.1% Chance to Fear on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
The old warrior came to Tzo Krin to ask how to settle his troubled mind. "Bring me your mind, and I will settle it." Upon hearing this, the old warrior immediately achieved enlightenment.
Wave of Light at the Push of a Button
This spirit stone fundamentally changes "Wave of Light" for the Monk: the skill deals significantly more damage and is triggered directly at your target's location instead of just in front of you. This gives you enormous range and precision - you place the effect exactly where the enemies are standing without having to walk in yourself.
That makes the spirit stone the centerpiece of Wave of Light builds that want to operate safely from a distance. Instead of leaping into the thick of the fray, you bombard enemy packs from a protected position and still deal full damage. Tip: Use the range advantage to hit dangerous elites before they reach you - that way you combine high damage with much better survivability.
The damage bonus is a fixed property
The power itself has no roll range; the damage boost lives in the fixed property Increases Wave of Light Damage by 125–150%. That is the number to compare between two drops, and primal ancient copies sit at the full 150%. The random property is a primary attribute at 626–750 - Dexterity is what the Monk needs. Vitality, Critical Hit Chance, a Socket and Physical Resistance round out the stone.
Wave of Light costs 75 Spirit and deals 835% weapon damage as Holy.
The runes at a glance
- Empowered Wave: raises the damage to 1045% weapon damage as Holy.
- Pillar of the Ancients: 635% weapon damage as Lightning, then 785% over 3 seconds to enemies who stay in the area.
- Explosive Light: bursts of energy for 830% weapon damage as Fire.
- Shattering Light: an additional 820% weapon damage as Cold in a line.
- Wall of Light: stuns enemies for 1 second, Physical damage.
Which rune fits depends mostly on the element the rest of your gear amplifies.
Common pairings
The spirit stone is often combined with Squirt's Necklace, Pinto's Pride, Rabid Strike, Incense Torch of the Grand Temple, Cindercoat and The Witching Hour. In the flavor text an old warrior asks Tzo Krin how to settle his troubled mind - the answer alone is enough, and he achieves enlightenment on the spot.