The Gidbinn
Legendary Ceremonial Knife
- Legendary
- Level 70
Properties
410.2 Damage Per Second
117–469 Damage
1.40 Attacks per Second
Primary Attributes
- +626–750 Intelligence
- Increases Mana Regeneration by 12–14 per Second
Secondary Attributes
- Chance to summon a Fetish when attacking. (Witch Doctor Only)
Random Affixes
- +(981–1,199)–(1,175–1,490) Damage
- +(981–1,199)–(1,175–1,490) Fire Damage
- +(981–1,199)–(1,175–1,490) Cold Damage
- +(981–1,199)–(1,175–1,490) Holy Damage
- +(981–1,199)–(1,175–1,490) Lightning Damage
- +(981–1,199)–(1,175–1,490) Poison Damage
- +(981–1,199)–(1,175–1,490) Arcane Damage
Ancient & primal values
Ancient
- +(1,318–1,560)–(1,609–1,940) Damage
- +825–1,000 Intelligence
Primal
- +1,560–1,940 Damage
- +1,000 Intelligence
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (19 primary, 13 secondary)
Besides its fixed properties, this item rolls 1 primary and 1 secondary properties at random from these lists.
Primary
- +6–10% Damage
- Reduces cooldown of all skills by 6–10%.
- Reduces all resource costs by 8–10%.
- Increases Attack Speed by 5–7%
- Increases Mana Regeneration by 12–14 per Second (Witch Doctor)
- Chance to Deal 16–24% Area Damage on Hit.
- +626–750 Intelligence ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- +(853–1,043)–(1,022–1,296) Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Fire Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Cold Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Lightning Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Poison Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Arcane Damage ancient +(1,318–1,560)–(1,609–1,940)
- +15,474–18,429 Life per Hit ancient +20,271–23,950
- Increases damage against elites by 5–8%
- 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
- Sockets (1–1)
Secondary
- Monster kills grant +140–200 experience. ancient +220–260
- +120–150 Maximum Mana (Witch Doctor)
- Level Requirement Reduced by 2–30 ancient 30–40
- +6,428–8,914 Life after Each Kill ancient +9,805–11,590
- 1–2.6% Chance to Fear on Hit
- 1–2.6% Chance to Stun on Hit
- 1–2.6% Chance to Blind on Hit
- 1–2.6% Chance to Freeze on Hit
- 1–2.6% Chance to Chill on Hit
- 1–2.6% Chance to Slow on Hit
- 1–2.6% Chance to Immobilize on Hit
- 1–2.6% Chance to Knockback on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
A powerful, holy artifact of the Skatsim religion. It was last seen in Kurast.
The Gidbinn
This ceremonial dagger has a chance to conjure an extra Fetish at your side whenever you attack. For the Witch Doctor that is a dream, because those little helpers mean more damage sources, more distraction and more pressure on the enemy, all without spending mana or cooldowns of your own.
The effect shines in Fetish-focused setups where you already field a swarming army: every summoned ally adds to your sustained damage and soaks hits for you. My tip: favor fast, frequently triggering attacks over slow heavy-hitting spells, so the summon chance procs as often as possible and your entourage refills quickly.
What the power text leaves open
The power states neither a specific chance nor a duration or a maximum number of Fetishes, and it has no roll range. Every Gidbinn behaves the same, so when comparing two copies only the other properties count. What is certain: your attacks trigger the Fetish, and the power works exclusively for the Witch Doctor.
Stats and interplay
The knife has a fixed 626–750 Intelligence and 12–14 Mana Regeneration per second, and it rolls an elemental weapon damage bonus. With Carnevil, your ten nearest Fetishes fire along with every Poison Dart, so an extra Fetish from The Gidbinn is one more potential marksman there. Every summoned Fetish also counts as one of your pets, so effects like Mask of Jeram that raise pet damage strengthen it as well. As a one-handed weapon, the knife fits your main hand or off-hand.
An artifact of the Skatsim
According to the flavor text, The Gidbinn is a powerful, holy artifact of the Skatsim religion that was last seen in Kurast. Sun Keeper's flavor text also points to Kurast, though to a time long before the land was civilized.