Goldwrap

Goldwrap

Legendary Belt

  • Legendary
  • Level 70

Properties

440–506 Armor

Secondary Attributes

  • +32–35% Extra Gold from Monsters
  • On gold pickup: Gain armor for 5 seconds equal to the amount picked up.

Random Affixes

  • +416–500 Strength
  • +416–500 Dexterity
  • +416–500 Intelligence

Ancient & primal values

Ancient

  • +550–650 Strength

Primal

  • +650 Strength

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (37 primary, 14 secondary)

Besides its fixed properties, this item rolls 3 primary and 0 secondary properties at random from these lists.

Primary

  • +10–15% Life
  • Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
  • +91–100 Resistance to All Elements ancient +110–130
  • +416–500 Strength ancient +550–650
  • +416–500 Dexterity ancient +550–650
  • +416–500 Intelligence ancient +550–650
  • +416–500 Vitality ancient +550–650
  • +373–397 Armor ancient +436–516
  • Sockets (1–1)
  • Barbarian +10–15% damage: Bash, Cleave, Frenzy, Weapon Throw
  • Crusader +10–15% damage: Punish, Slash, Justice, Smite
  • Demon Hunter +10–15% damage: Hungering Arrow, Entangling Shot, Bolas, Evasive Fire, Grenade
  • Monk +10–15% damage: Fists of Thunder, Deadly Reach, Crippling Wave, Way of the Hundred Fists
  • Necromancer +10–15% damage: Bone Spikes, Grim Scythe, Siphon Blood
  • Witch Doctor +8–15% damage: Poison Dart, Plague of Toads
  • Witch Doctor +10–15% damage: Corpse Spiders, Firebomb
  • Wizard +10–15% damage: Magic Missile, Shock Pulse, Spectral Blade, Electrocute

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Increases Gold and Health Pickup by 1–2 Yards.
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +5,334–7,696 Thorns Damage ancient +7,697–9,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • +4,252–5,942 Life after Each Kill ancient +6,536–7,725
  • 1–5.1% Chance to Freeze on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

Crafted in the Amaral Mountains by the Kaniuga artisans, its fibers seem to draw gold from the very air.

Goldwrap

This belt turns collected gold directly into armor: every piece of gold you pick up raises your armor for several seconds. So as long as you steadily soak up gold, you build a substantial protective layer that works purely defensively and regardless of your class. That makes the belt a popular survival tool in speed builds.

Combined with gold-find effects or items that pull gold off the ground, the armor bonus can be kept up almost continuously. Practical tip: pick up gold constantly, ideally through automatic collection, because the protection lasts only briefly and quickly falls off during gold-poor phases or boss fights without trash mobs. Keep the flow running and your defense holds.

Why the built-in gold bonus matters here

The extra armor equals exactly the amount of gold you just picked up and lasts 5 seconds each time. The fixed +32–35% Extra Gold from Monsters therefore feeds the power directly: bigger piles of gold mean more armor per pickup. The gap between a low and a high roll is small, and primal ancient copies carry the full 35% anyway.

The random property is one of the three primary attributes at 416–500 - take the one your class uses. Beyond that, Vitality, Life %, Armor and All Resistance are the stats people look for on this belt, while additional Gold Find fits the theme and raises the amount that gets converted into armor.

Goldwrap in the armor slot of Kanai's Cube

The power can be extracted and activated in the armor slot of Kanai's Cube. That way you keep the gold shield and are free to wear a belt with a different power. Goldwrap is frequently paired with Squirt's Necklace, Warzechian Armguards, Stone of Jordan, Ring of Royal Grandeur, Rechel's Ring of Larceny and In-geom.

The flavor text places the belt in the Amaral Mountains: Kaniuga artisans crafted it, and its fibers seem to draw gold out of thin air - an image the legendary power takes almost literally.