Bracers of Destruction
Legendary Bracers
- Legendary
- Level 70
Properties
366–421 Armor
Primary Attributes
- Critical Hit Chance Increased by 4.5–6%
Secondary Attributes
- Seismic Slam deals 400–500% increased damage to the first 10 enemies it hits. (Barbarian Only)
Random Affixes
- +416–500 Strength
- +416–500 Dexterity
- +416–500 Intelligence
Ancient & primal values
Ancient
- +550–650 Strength
Primal
- +650 Strength
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (17 primary, 15 secondary)
Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.
Primary
- Critical Hit Chance Increased by 4.5–6%
- Regenerates 6,448–7,678 Life per Second ancient 8,445–10,000
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +373–397 Armor ancient +436–516
- +7,737–9,214 Life per Hit ancient +10,135–11,975
- Fire skills deal 15–20% more damage.
- Cold skills deal 15–20% more damage.
- Holy skills deal 15–20% more damage.
- Lightning skills deal 15–20% more damage.
- Poison skills deal 15–20% more damage.
- Arcane skills deal 15–20% more damage.
- Physical skills deal 15–20% more damage.
- Sockets (1–1)
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Increases Gold and Health Pickup by 1–2 Yards.
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- Level Requirement Reduced by 2–30 ancient 30–40
- 1–5.1% Chance to Knockback on Hit
- Reduces damage from ranged attacks by 6–7%.
- Reduces damage from melee attacks by 6–7%
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
“These bracers appear to utilize primal forces channeled from the ground itself. Interesting, to say the least.” -Abd al-hazir
Seismic Slam With Real Force
The Bracers of Destruction are a massive damage boost for Barbarians who love Seismic Slam. The bonus applies to the first ten enemies struck by a wave and multiplies the damage they take enormously. A solid area skill becomes a hard-hitting cleaner for whole enemy groups.
Because the cap sits at ten targets, these bracers feel best against moderate packs where you spread the multiplier across nearly every foe. Against single bosses some of the potential goes to waste. My tip: position yourself so as many enemies as possible stand inside Seismic Slam's narrow cone when you strike - the tighter the front line, the more you cash in on that enormous damage bonus.
What the roll gives you
The bonus rolls between 400 and 500%; a copy at 442% sits below the midpoint, and a Primal Ancient delivers the full 500%. Seismic Slam costs 30 Fury and sends a wave up to 50 yards ahead that deals 620% weapon damage. The wave reaches far, so the ten-target cap is the number to plan around, not the range.
Runes for Seismic Slam
- Stagger lowers the cost to 22 Fury and turns the damage into Lightning - more slams from the same Fury pool.
- Permafrost creates a sheet of frost for 755% Cold damage and chills enemies.
- Shattered Ground raises the damage to 735% as Fire and knocks enemies into the air.
- Strength from Earth heals you for 1% of your maximum Life per enemy hit - a noticeable buffer when all ten targets are in.
- Rumble expends your remaining Fury for a follow-up tremor.
Stats and cube slot
Every copy carries 4.5–6% Critical Hit Chance; for the main stat, go with Strength at 416 to 500 points. The power fits the armor slot of Kanai's Cube, freeing your bracer slot. The bracers are frequently paired with Eyes of the Earth, Spires of the Earth, Spirit of the Earth and Pull of the Earth, with Captain Crimson's Silk Girdle and with Mortick's Brace.
In the flavor text, Abd al-Hazir marvels at the primal forces that seem to flow into these bracers from the ground itself.