Vile Hive

Vile Hive

Legendary Mojo

  • Legendary
  • Level 70

Properties

Primary Attributes

  • +(262–328)–(263–394) Damage
  • +626–750 Intelligence
  • Critical Hit Chance Increased by 8–10%

Secondary Attributes

  • Locust Swarm gains the effect of the Pestilence rune and deals 45–60% increased damage. (Witch Doctor Only)

Ancient & primal values

Ancient

  • +825–1,000 Intelligence

Primal

  • +1,000 Intelligence

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (29 primary, 15 secondary)

Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.

Primary

  • Critical Hit Chance Increased by 8–10%
  • Reduces cooldown of all skills by 5–8%.
  • Reduces all resource costs by 5–8%.
  • +10–15% Life
  • Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
  • Increases Mana Regeneration by 12–14 per Second (Witch Doctor)
  • Chance to Deal 10–20% Area Damage on Hit.
  • +626–750 Intelligence ancient +825–1,000
  • +626–750 Vitality ancient +825–1,000
  • Increases damage against elites by 5–8%
  • 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
  • Sockets (1–1)
  • Witch Doctor +8–15% damage: Poison Dart, Plague of Toads, Firebats, Sacrifice
  • Witch Doctor +10–15% damage: Corpse Spiders, Firebomb, Zombie Charger, Spirit Barrage, Acid Cloud, Grasp of the Dead, Haunt, Locust Swarm, Summon Zombie Dogs, Fetish Army, Gargantuan, Wall of Death, Piranhas

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
  • +120–150 Maximum Mana (Witch Doctor)
  • +2,401–2,880 Thorns Damage ancient +2,881–3,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • 1–2.6% Chance to Fear on Hit
  • 1–2.6% Chance to Stun on Hit
  • 1–2.6% Chance to Blind on Hit
  • 1–2.6% Chance to Freeze on Hit
  • 1–2.6% Chance to Chill on Hit
  • 1–2.6% Chance to Slow on Hit
  • 1–2.6% Chance to Immobilize on Hit
  • 1–2.6% Chance to Knockback on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

"Who sees an oozing, vermin-filled nest hanging from a branch and says, 'That is exactly what I was hoping to carry around all day'?" —Lyndon the Scoundrel

Plague-Spreading Locusts

This mojo permanently equips 'Locust Swarm' for the Witch Doctor with the effect of the 'Pestilence' rune and increases the skill's damage at the same time. This makes the swarm spread more aggressively from enemy to enemy – ideal for plague-based builds that want to blanket entire groups with sustained damage over time.

The appeal lies in the spread: thanks to the fixed rune effect, the swarm reliably jumps onward, so a single cast infects an entire cluster. Besides its special effect, the mojo provides solid offensive stats such as Intelligence and Critical Hit Chance. Tip: Open fights by casting the swarm into dense enemy groups and let it spread while you focus on other threats – that way your damage keeps ticking away steadily in the background.

What Pestilence Does Exactly

Without a rune, Locust Swarm jumps to one additional nearby enemy. Pestilence gives it a 100% chance to jump to two additional enemies instead, and the mojo grants that effect automatically. Each infestation deals 1040% weapon damage as Poison over 8 seconds. The mojo's damage bonus rolls in the 45–60% range, and a Primal Ancient copy has the full 60%.

Using the Freed Rune Slot

Since Pestilence already comes from the mojo, you pick a different rune:

  • Devouring Swarm: 25 Mana per second while the first enemy hit is still affected, helpful against a cost of 300 Mana per cast.
  • Cloud of Insects: affected enemies deal 25% reduced damage.
  • Diseased Swarm: enemies killed leave a cloud dealing 750% weapon damage as Poison over 3 seconds.
  • Searing Locusts: 1480% weapon damage as Fire over 8 seconds.

Cube and Fixed Stats

Vile Hive can also do its work from the weapon slot of Kanai's Cube. Worn directly, the mojo brings fixed stats: (262–328)–(263–394) damage, Intelligence at 626–750 and 8–10% critical hit chance. It is frequently combined with Jade Harvester's Wisdom, Joy, Mercy and Peace, Ring of Emptiness and Lakumba's Ornament. In the flavor text, Lyndon the Scoundrel wonders what kind of fool sees an oozing, vermin-filled nest and decides to carry it around all day.