Jang's Envelopment
Legendary Belt
- Legendary
- Level 70
Properties
440–506 Armor
Secondary Attributes
- Enemies damaged by Black Hole are also slowed by 60–80% for 3 seconds. (Wizard Only)
Random Affixes
- +416–500 Strength
- +416–500 Dexterity
- +416–500 Intelligence
Ancient & primal values
Ancient
- +550–650 Strength
Primal
- +650 Strength
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (37 primary, 14 secondary)
Besides its fixed properties, this item rolls 3 primary and 1 secondary properties at random from these lists.
Primary
- +10–15% Life
- Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +373–397 Armor ancient +436–516
- Sockets (1–1)
- Barbarian +10–15% damage: Bash, Cleave, Frenzy, Weapon Throw
- Crusader +10–15% damage: Punish, Slash, Justice, Smite
- Demon Hunter +10–15% damage: Hungering Arrow, Entangling Shot, Bolas, Evasive Fire, Grenade
- Monk +10–15% damage: Fists of Thunder, Deadly Reach, Crippling Wave, Way of the Hundred Fists
- Necromancer +10–15% damage: Bone Spikes, Grim Scythe, Siphon Blood
- Witch Doctor +8–15% damage: Poison Dart, Plague of Toads
- Witch Doctor +10–15% damage: Corpse Spiders, Firebomb
- Wizard +10–15% damage: Magic Missile, Shock Pulse, Spectral Blade, Electrocute
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Increases Gold and Health Pickup by 1–2 Yards.
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +5,334–7,696 Thorns Damage ancient +7,697–9,500
- Level Requirement Reduced by 2–30 ancient 30–40
- +4,252–5,942 Life after Each Kill ancient +6,536–7,725
- 1–5.1% Chance to Freeze on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
"In desperation, Irtai cast Black Hole. She was surprised when the flesh hunter's movements slowed, allowing her to deliver the killing blow, as she had forgotten she was wearing Jang's Envelopment. Irtai was lucky, but one cannot depend on luck. One must always be aware of the abilities of one's armor, and those of all the other magical items one carries." —Arch Mage Valthek
Jang's Envelopment
This belt arms the Wizard with extra control: enemies that take damage from Black Hole are then slowed considerably. What was a pure pull-and-damage ability becomes a reliable tool for pinning foes in place.
For builds that already use Black Hole to bundle packs together, the slow is doubly valuable: it keeps the gathered enemies inside your follow-up spells longer and shields you from fast attackers. Practical tip: the slow is the perfect setup for items or builds that deal bonus damage against slowed or controlled targets, so pair the belt deliberately with such effects to convert that crowd control straight into more damage.
Two seconds of pull, three seconds of slow
Black Hole costs 20 Arcane Power, has a 12-second cooldown and draws enemies in while dealing 700% weapon damage as Arcane within 15 yards over 2 seconds. The belt's slow lasts 3 seconds, so enemies it hit stay hampered for a moment after the hole collapses. Its strength rolls between 60–80%, and a primal ancient copy slows by the full 80%.
Runes and how they interact
- Supermassive widens the radius to 20 yards and raises damage to 1290% as Lightning - more area means more slowed enemies.
- Spellsteal: enemies caught deal 10% reduced damage for 5 seconds, and you gain 3% increased damage per enemy hit.
- Absolute Zero: your Cold spells gain 3% damage per enemy hit for 10 seconds.
- Blazar: Fire damage plus a 725% explosion once the hole disappears.
- Event Horizon: absorbs enemy projectiles and objects from Elite affixes within 15 yards.
Properties and a lesson from Valthek
The belt has no fixed properties; a primary attribute rolls at 416–500 - Intelligence for a Wizard. In the flavor text, Arch Mage Valthek tells how Irtai cast Black Hole in desperation and was surprised when the flesh hunter slowed down: she had forgotten she was wearing Jang's Envelopment. His lesson: always know what your gear can do instead of relying on luck.