Wojahnni Assaulter
Legendary Crossbow
- Legendary
- Level 70
Properties
948.2 Damage Per Second
779–945 Damage
1.10 Attacks per Second
Secondary Attributes
- Rapid Fire increasingly deals 75–100% increased damage while channeling. Stacks up to 30 times. (Demon Hunter Only)
Random Affixes
- +(981–1,199)–(1,175–1,490) Damage
- +(981–1,199)–(1,175–1,490) Fire Damage
- +(981–1,199)–(1,175–1,490) Cold Damage
- +(981–1,199)–(1,175–1,490) Holy Damage
- +(981–1,199)–(1,175–1,490) Lightning Damage
- +(981–1,199)–(1,175–1,490) Poison Damage
- +(981–1,199)–(1,175–1,490) Arcane Damage
- +626–750 Dexterity
- +626–750 Intelligence
Ancient & primal values
Ancient
- +(1,318–1,560)–(1,609–1,940) Damage
- +825–1,000 Dexterity
Primal
- +1,560–1,940 Damage
- +1,000 Dexterity
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (19 primary, 13 secondary)
Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.
Primary
- +6–10% Damage
- Reduces cooldown of all skills by 6–10%.
- Reduces all resource costs by 8–10%.
- Increases Attack Speed by 5–7%
- Chance to Deal 16–24% Area Damage on Hit.
- +626–750 Dexterity ancient +825–1,000
- +626–750 Intelligence ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- +(853–1,043)–(1,022–1,296) Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Fire Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Cold Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Lightning Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Poison Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Arcane Damage ancient +(1,318–1,560)–(1,609–1,940)
- +15,474–18,429 Life per Hit ancient +20,271–23,950
- Increases damage against elites by 9–10%
- 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
- Sockets (1–1)
Secondary
- Monster kills grant +140–200 experience. ancient +220–260
- +9–12 Maximum Discipline (Demon Hunter)
- Level Requirement Reduced by 2–30 ancient 30–40
- +6,428–8,914 Life after Each Kill ancient +9,805–11,590
- 1–5.1% Chance to Fear on Hit
- 1–5.1% Chance to Stun on Hit
- 1–5.1% Chance to Blind on Hit
- 1–5.1% Chance to Freeze on Hit
- 1–5.1% Chance to Chill on Hit
- 1–5.1% Chance to Slow on Hit
- 1–5.1% Chance to Immobilize on Hit
- 1–5.1% Chance to Knockback on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
Because of the consummate skill required to construct them, Wojahnni heavy crossbows are reserved for the officer class. As the Assaulter's effectiveness is essential to the nation's military superiority, they are seldom found intact outside of Wojahn since there is a simple peg inserted in the weapon that, when pulled, causes it to fall to pieces.
Wojahnni Assaulter
This crossbow rewards persistence: while you channel Rapid Fire, its damage steadily climbs and stacks many times over until it reaches a high maximum. The longer you sustain the beam, the more devastating it becomes, which makes the weapon ideal against tough single targets and bosses.
It is meant solely for the Demon Hunter who uses Rapid Fire as a channeled main skill. The build lives on interrupting the channel as rarely as possible. Practical tip: maintain steady Hatred sustain and avoid needless dodging that breaks the beam and resets your stacks. If you stand firm and keep firing, you reach the maximum bonus quickly, so it pays to set up defensive and movement effects beforehand that keep you alive while stationary.
Stacks and roll range
The bonus builds over up to 30 stacks until it reaches its peak. That peak is the rolled part and lies between 75 and 100%, with Primal Ancient copies reaching the full 100%. Rapid Fire costs 20 Hatred to start and then 6 Hatred continuously while channeling, so restarting the channel often means paying the opening price again each time.
Wielding it or cubing it
Rapid Fire requires a bow or crossbow. Wielding the Wojahnni Assaulter covers that automatically, and as a two-handed weapon it takes both hands. If you put the power into the weapon slot of Kanai's Cube instead, you still need a bow or crossbow in hand. The crossbow itself rolls an elemental damage bonus plus 626–750 Dexterity or Intelligence, and you want Dexterity.
Rapid Fire runes
- Withering Fire lowers the starting cost to 10 Hatred and deals Fire damage.
- Fire Support launches 2 homing rockets per second while channeling.
- Bombardment fires exploding grenades for 545% weapon damage as Fire.
The crossbow has been combined with Visage of Gunes, Mantle of Channeling, The Ess of Johan, Cindercoat, Hellcat Waistguard and Stone Gauntlets, among others.
According to the flavor text, only officers were issued these heavy crossbows. A built-in peg makes each one fall apart when pulled, which is why intact copies are rarely found outside Wojahn.