Unrelenting Phalanx

Unrelenting Phalanx

Legendary Crusader Shield

  • Legendary
  • Level 70

Properties

1,980–2,277 Armor

Primary Attributes

  • Increases Phalanx Damage by 45–60%

Secondary Attributes

  • Phalanx now casts twice. (Crusader Only)

Random Affixes

  • +626–750 Strength
  • +626–750 Dexterity
  • +626–750 Intelligence

Ancient & primal values

Ancient

  • +825–1,000 Strength

Primal

  • +1,000 Strength

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (33 primary, 24 secondary)

Besides its fixed properties, this item rolls 3 primary and 1 secondary properties at random from these lists.

Primary

  • Critical Hit Chance Increased by 8–10%
  • Reduces cooldown of all skills by 5–8%.
  • Reduces all resource costs by 5–8%.
  • +10–15% Life ancient +14–18%
  • Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
  • Increases Wrath Regeneration by 1.85–2 per Second (Crusader)
  • Gain 1,077–1,276 Life per Wrath Spent ancient 1,408–1,660 (Crusader)
  • Chance to Deal 10–20% Area Damage on Hit.
  • +91–100 Resistance to All Elements ancient +110–130
  • +626–750 Strength ancient +825–1,000
  • +626–750 Dexterity ancient +825–1,000
  • +626–750 Intelligence ancient +825–1,000
  • +626–750 Vitality ancient +825–1,000
  • +11% Chance to Block
  • +559–595 Armor ancient +654–775
  • Increases damage against elites by 5–8%
  • Reduces damage from elites by 10–11%
  • 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
  • Sockets (1–1)
  • Crusader +10–15% damage: Punish, Slash, Justice, Smite, Shield Bash, Fist of the Heavens, Sweep Attack, Blessed Shield, Blessed Hammer, Phalanx, Condemn, Bombardment, Falling Sword, Heaven's Fury

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Reduces duration of control impairing effects by 20–40%
  • Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
  • +8–10 Maximum Wrath (Crusader)
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +5,334–7,696 Thorns Damage ancient +7,697–9,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • 1–2.6% Chance to Fear on Hit
  • 1–2.6% Chance to Stun on Hit
  • 1–2.6% Chance to Blind on Hit
  • 1–2.6% Chance to Freeze on Hit
  • 1–2.6% Chance to Chill on Hit
  • 1–2.6% Chance to Slow on Hit
  • 1–2.6% Chance to Immobilize on Hit
  • 1–2.6% Chance to Knockback on Hit
  • Reduces damage from ranged attacks by 6–7%.
  • Reduces damage from melee attacks by 6–7%
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

The best defense is an overwhelming offense.

Double Phalanx

This Crusader shield boosts 'Phalanx' twice over: the skill deals more damage and is cast twice instead of just once. For the Crusader, this doubles the number of summoned allies and with it your sustained source of damage and pressure on the battlefield.

The strength lies in the interplay: more Phalanx summons mean more hits per cast, which pays off especially in builds that run Phalanx as a central pillar. On top of that come the shield's high attribute values, which also shore up your defense. Tip: Sync up your casting rhythm so that as many Phalanx units as possible are active at the same time, to fully exploit the doubled trigger effect.

Fixed effect, variable damage bonus

The power itself has no roll range - every copy casts Phalanx twice. What varies is the fixed stat that increases Phalanx damage by 45 to 60%; a Primal Ancient reaches the full 60% here. On top comes Strength, Dexterity or Intelligence at 626 to 750 points, and for a Crusader Strength counts. Round it out with Critical Hit Chance, Cooldown Reduction and Damage against Elites.

Phalanx and its runes

Phalanx costs 30 Wrath and sends avatars charging toward the target location, dealing 490% weapon damage to enemies in their path. The runes change its behavior fundamentally:

  • Shield Charge adds a shield bash at the target location for an extra 180%.
  • Stampede replaces the avatars with warhorses dealing 490% with a 30% chance to stun for 2 seconds.
  • Bowmen have the avatars attack with bows for 185% over 5 seconds, summonable once every 15 seconds.
  • Bodyguard calls 2 avatars that fight at your side for 10 seconds at 560% each, once every 30 seconds.
  • Shield Bearers makes the avatars hold their position and block enemies.

Partners and motto

The shield is often combined with the Helm, Talisman, Breastplate and Gauntlets of Akkhan, Aughild's Power and Captain Crimson's Silk Girdle. The flavor text turns an old saying around: the best defense is an overwhelming offense - fitting for a shield that mostly attacks.