Lornelle's Sunstone
Legendary Ring
- Legendary
- Level 70
Properties
Secondary Attributes
- Your damage reduction is increased by 0.75–0.95% for every 1% Life you are missing.
Random Affixes
- +416–500 Strength
- +416–500 Dexterity
- +416–500 Intelligence
Ancient & primal values
Ancient
- +550–650 Strength
Primal
- +650 Strength
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (17 primary, 12 secondary)
Besides its fixed properties, this item rolls 3 primary and 1 secondary properties at random from these lists.
Primary
- Critical Hit Chance Increased by 4.5–6%
- Critical Hit Damage Increased by 26–50%
- Reduces cooldown of all skills by 5–8%.
- Reduces all resource costs by 5–8%.
- +10–15% Life
- Attack Speed Increased by 5–7%
- Regenerates 6,448–7,678 Life per Second ancient 8,445–10,000
- Chance to Deal 10–20% Area Damage on Hit.
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +(40–60)–(80–120) Damage ancient +(88–105)–(168–210)
- +373–397 Armor ancient +436–516
- +7,737–9,214 Life per Hit ancient +10,135–11,975
- Sockets (1–1)
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Reduces duration of control impairing effects by 20–40%
- Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- +4,252–5,942 Life after Each Kill ancient +6,536–7,725
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
Forged to protect a loved one, this ring gleams with its own perfect light.
Damage Reduction at Low Life
This ring rewards living on the edge: for every percent of life you are missing, your damage reduction rises. The lower your health bar drops, the tougher you become – a mechanic that protects you precisely in the most dangerous moments instead of abandoning you.
For the Necromancer the ring excels in builds that deliberately run low or fluctuating life, such as when you spend health as a resource. At high difficulties the extra toughness grants a decisive buffer. Tip: Pair the Sunstone with reliable healing or damage avoidance so you can survive inside the dangerous low-life zone – that's where the ring delivers its full effect without a single heavy hit knocking you out.
How the value scales
For every percent of missing life you gain 0.75–0.95% damage reduction, and that is the rolled value. The effect grows linearly: twice as much missing life means twice the bonus. That is exactly why a high roll pays off, since the gap between a low and a high roll multiplies with every missing percentage point. Primal Ancient copies bring the maximum. At full life the power does nothing.
Health costs as a trigger
Several Necromancer skills cost life instead of, or in addition to, Essence, such as Blood Rush or the Blood Nova rune of Death Nova. Using such skills regularly keeps your life below maximum automatically and the Sunstone active. The power only works for the Necromancer, even though followers can wear the ring too.
Stats and background
The ring's random property is 416–500 Strength, Dexterity or Intelligence, where a Necromancer wants Intelligence. The Mystic can replace a weak property.
According to the flavor text, the ring was forged to protect a loved one and gleams with its own perfect light.