Band of Hollow Whispers
Legendary Ring
- Legendary
- Level 70
Properties
Secondary Attributes
- This ring occasionally haunts nearby enemies.
Random Affixes
- +416–500 Strength
- +416–500 Dexterity
- +416–500 Intelligence
Ancient & primal values
Ancient
- +550–650 Strength
Primal
- +650 Strength
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (17 primary, 12 secondary)
Besides its fixed properties, this item rolls 3 primary and 1 secondary properties at random from these lists.
Primary
- Critical Hit Chance Increased by 4.5–6%
- Critical Hit Damage Increased by 26–50%
- Reduces cooldown of all skills by 5–8%.
- Reduces all resource costs by 5–8%.
- +10–15% Life
- Attack Speed Increased by 5–7%
- Regenerates 6,448–7,678 Life per Second ancient 8,445–10,000
- Chance to Deal 10–20% Area Damage on Hit.
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +(40–60)–(80–120) Damage ancient +(88–105)–(168–210)
- +373–397 Armor ancient +436–516
- +7,737–9,214 Life per Hit ancient +10,135–11,975
- Sockets (1–1)
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Reduces duration of control impairing effects by 20–40%
- Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- +4,252–5,942 Life after Each Kill ancient +6,536–7,725
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
The mutterings of souls trapped within the ring grow louder as their power is drained with each spell cast by the wearer.
Quiet Retribution in the Background
The Band of Hollow Whispers joins the fight entirely on its own: at irregular intervals it haunts enemies near you and deals damage without you having to cast a single skill. Because this effect simply ticks away in the background, the ring is more of a pleasant bonus than the foundation of any build.
Since it can roll any one of the three main stats, it fits any class, as long as it drops with the stat your hero uses. In the endgame, however, you will rarely pick it over specialized rings that carry real build mechanics. Tip: Treat it as transitional gear while leveling, or as a fun extra for relaxed runs, and only hold on to it if the stat values happen to line up perfectly with your character.
What the power promises - and what it doesn't
The description is deliberately brief: the ring "occasionally" haunts nearby enemies. There is no roll range, no class restriction and no skill the power refers to. You can't control the timing, and a better roll won't make it stronger. Whether a copy is worth keeping therefore comes down to its other stats alone.
What to check on a drop
Every copy carries a main stat at 416 to 500 points - Strength, Dexterity or Intelligence. If that stat doesn't match your class, the ring is close to worthless for you. If it has the right one but a weak secondary stat, the Mystic can reroll exactly one property. From level 70 the ring can drop as an Ancient, and a Primal Ancient reaches the full 500 points on the main stat.
A ring for your follower
The ring can also be given to a follower. That is a natural home for a piece you no longer want to wear yourself but whose main stat is still useful.
The flavor text explains the name: souls are trapped inside the ring, and their mutterings grow louder with every spell that drains their power.