Circle of Nailuj's Evol
Legendary Ring
- Legendary
- Level 70
Properties
Primary Attributes
- Critical Hit Damage Increased by 26–50%
Secondary Attributes
- You now raise an additional Skeletal Mage with each cast and they last an additional 2–4 seconds. (Necromancer Only)
Random Affixes
- +416–500 Strength
- +416–500 Dexterity
- +416–500 Intelligence
Ancient & primal values
Ancient
- +550–650 Strength
Primal
- +650 Strength
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (17 primary, 12 secondary)
Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.
Primary
- Critical Hit Chance Increased by 4.5–6%
- Critical Hit Damage Increased by 26–50%
- Reduces cooldown of all skills by 5–8%.
- Reduces all resource costs by 5–8%.
- +10–15% Life
- Attack Speed Increased by 5–7%
- Regenerates 6,448–7,678 Life per Second ancient 8,445–10,000
- Chance to Deal 10–20% Area Damage on Hit.
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +(40–60)–(80–120) Damage ancient +(88–105)–(168–210)
- +373–397 Armor ancient +436–516
- +7,737–9,214 Life per Hit ancient +10,135–11,975
- Sockets (1–1)
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Reduces duration of control impairing effects by 20–40%
- Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- +4,252–5,942 Life after Each Kill ancient +6,536–7,725
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
Like the Great Cycle of Being, this ring has no beginning and no end. Named for its owner, the Master Necromancer Nailuj, it has aided many in their trials, and has been eagerly sought ever since.
An Army of Skeletal Mages
Circle of Nailuj's Evol is the key ring for any Skeletal Mage Necromancer. It summons an extra Skeletal Mage with each cast and also extends how long they last. Instead of a small band, you soon stand surrounded by a dense phalanx of summoned mages that deal damage far longer before crumbling away.
The effect scales your output sharply, because more active mages mean more simultaneous damage. Keep your summoning rolling steadily so you hold the mage stack near its maximum. Watch your essence management, since building a full pack of mages only truly pays off when they all fire on the target at once.
Extra Mage Fixed, Duration Variable
The power has two parts, and only one of them varies: you always get the extra mage per cast, while the longer lifetime rolls between 2–4 seconds. Both parts work together - each cast puts more mages on the field, and each of them stays longer. As a result, summons from several casts overlap more. Look for a ring with 4 seconds; a Primal Ancient copy is guaranteed to have that maximum.
Critical Hit Damage Decides the Quality
The built-in Critical Hit Damage has an unusually wide range of 26–50%. A weak copy and a strong one differ by almost a factor of two here, so comparing rings really pays off. The ring also rolls +416–500 Dexterity, Intelligence or Strength - Intelligence for the Necromancer. Critical Hit Chance, Cooldown Reduction and a Socket are the other stats worth having. If one of them misses, the Mystic can re-enchant exactly one property.
The ring is often combined with Leoric's Crown, Razeth's Volition, Requiem Cereplate, Tasker and Theo, Reaper's Wraps and the Hexing Pants of Mr. Yan.
No Beginning and No End
The flavor text compares the ring to the Great Cycle of Being, which has neither beginning nor end. It is named for its owner, the Master Necromancer Nailuj, has aided many in their trials and has been eagerly sought ever since.