Archmage's Vicalyke
Legendary Wizard Hat
- Legendary
- Level 70
Properties
660–759 Armor
Secondary Attributes
- Your Mirror Images have a chance to multiply when killed by enemies. (Wizard Only)
Random Affixes
- +626–750 Intelligence
- +626–750 Dexterity
- +626–750 Strength
Ancient & primal values
Ancient
- +825–1,000 Intelligence
Primal
- +1,000 Intelligence
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (19 primary, 15 secondary)
Besides its fixed properties, this item rolls 3 primary and 1 secondary properties at random from these lists.
Primary
- Critical Hit Chance Increased by 4.5–6%
- +10–15% Life
- Regenerates 6,448–7,678 Life per Second ancient 8,445–10,000
- Critical Hits grant 3–4 Arcane Power (Wizard)
- +91–100 Resistance to All Elements ancient +110–130
- +626–750 Strength ancient +825–1,000
- +626–750 Dexterity ancient +825–1,000
- +626–750 Intelligence ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- +559–595 Armor ancient +654–775
- +7,737–9,214 Life per Hit ancient +10,135–11,975
- Sockets (1–1)
- Wizard +10–15% damage: Ray of Frost, Arcane Orb, Wave of Force, Arcane Torrent, Energy Twister, Disintegrate, Meteor
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Reduces duration of control impairing effects by 20–40%
- Increases Gold and Health Pickup by 1–2 Yards.
- +13–14 Maximum Arcane Power (Wizard)
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- Level Requirement Reduced by 2–30 ancient 30–40
- 1–5.1% Chance to Fear on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
"Ha! That was but the first of many times I supposedly met death at the hands of my enemies." —Archmage Horazon
Archmage's Vicalyke
The Archmage's Vicalyke gives your Mirror Images a chance to multiply when an enemy kills them. For the Wizard this turns the normally fragile clones into a self-sustaining army: instead of simply vanishing, dying images can spawn new ones, providing lasting pressure, distraction, and damage sources.
It suits Mirror Image-centric builds that deploy clones offensively or as bait. You can also run the power from the armor slot of Kanai's Cube. Combine it with items that boost the damage or longevity of Mirror Images so the multiplication chain keeps running as long as possible.
The Condition: Enemies Have to Strike
The power only triggers when enemies kill a Mirror Image. A clone nobody attacks will never multiply. So the power comes alive in the thick of a fight, where enemies actually attack the images - cast them away from enemies and nothing happens. The more attackers pile onto them, the more often the power gets a chance, and every newly created image can in turn spawn more when it dies.
The power text names no fixed probability, and the power has no range either. Two Vicalykes therefore only differ in their other properties.
What to Look for in the Stats
The hat rolls +626–750 Strength, Dexterity or Intelligence; as a Wizard you need Intelligence. If your copy has the wrong main stat, the Mystic can re-enchant that one property. From level 70 the hat can drop as Ancient, and a Primal Ancient copy carries the full 750 Intelligence.
Horazon's Many Deaths
In the flavor text, Archmage Horazon scoffs that this was but the first of many times he supposedly met death at the hands of his enemies. The power mirrors that motif: what enemies take for a victory produces new likenesses of the Wizard.