Rivera Dancers

Rivera Dancers

Legendary Boots

  • Legendary
  • Level 70

Properties

513–590 Armor

Primary Attributes

  • +91–100 Resistance to All Elements

Secondary Attributes

  • Lashing Tail Kick attacks 50% faster and deals 250–300% increased damage. (Monk Only)

Random Affixes

  • +416–500 Strength
  • +416–500 Dexterity
  • +416–500 Intelligence

Ancient & primal values

Ancient

  • +550–650 Strength
  • +110–130 Resistance to All Elements

Primal

  • +650 Strength
  • +130 Resistance to All Elements

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (44 primary, 14 secondary)

Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.

Primary

  • +10–12% Movement Speed
  • Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
  • +91–100 Resistance to All Elements ancient +110–130
  • +416–500 Strength ancient +550–650
  • +416–500 Dexterity ancient +550–650
  • +416–500 Intelligence ancient +550–650
  • +416–500 Vitality ancient +550–650
  • +373–397 Armor ancient +436–516
  • Barbarian +10–15% damage: Hammer of the Ancients, Ancient Spear, Seismic Slam, Whirlwind
  • Crusader +10–15% damage: Shield Bash, Fist of the Heavens, Sweep Attack, Blessed Shield, Blessed Hammer, Phalanx
  • Demon Hunter +10–15% damage: Impale, Rapid Fire, Chakram, Strafe, Elemental Arrow, Multishot, Cluster Arrow
  • Monk +10–15% damage: Lashing Tail Kick, Wave of Light, Exploding Palm, Tempest Rush
  • Necromancer +10–15% damage: Bone Spear, Death Nova, Skeletal Mage
  • Witch Doctor +8–15% damage: Firebats, Sacrifice
  • Witch Doctor +10–15% damage: Zombie Charger, Spirit Barrage, Acid Cloud
  • Wizard +10–15% damage: Ray of Frost, Arcane Orb, Wave of Force, Arcane Torrent, Energy Twister, Disintegrate, Meteor

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
  • Increases Gold and Health Pickup by 1–2 Yards.
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +2,401–2,880 Thorns Damage ancient +2,881–3,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • 1–5.1% Chance to Immobilize on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

Everyone wishes they were as cool as the person wearing these boots.

A faster, harder Lashing Tail Kick

Rivera Dancers are tailored entirely to the Monk: they noticeably raise both the attack speed and the damage of Lashing Tail Kick. The boots turn a single skill into a fast, hard-hitting attack and add a bonus to all resistances for extra survivability on top.

For builds centered on this kick they are an obvious core piece, since they directly amplify the key skill. Tip: Build around the kick with extra attack speed and resource regeneration so you can use it as often as possible without breaks; only sustained use extracts the full value from the boots' twin bonus.

Fixed and Variable Parts of the Power

The 50% faster Lashing Tail Kick attacks are fixed. The damage bonus varies in the 250–300% range, and a Primal Ancient pair has the full 300%. Keep in mind that every kick costs 50 Spirit. Kicking faster also means spending Spirit faster, which is why resource regeneration goes so closely with these boots.

Lashing Tail Kick Runes

  • Sweeping Armada raises the damage to 825% weapon damage within 15 yards, Physical.
  • Vulture Claw Kick releases fire within 10 yards for 755% weapon damage plus 230% over 3 seconds.
  • Spinning Flame Kick hurls a column of fire that burns through enemies.
  • Hand of Ytar Chills enemies at long range, Slowing them by 80% for 3 seconds, with Cold damage.
  • Scorpion Sting Stuns enemies hit for 2 seconds, with Lightning damage.

Stats and Background

Resistance to all elements at 91–100 is fixed, and a random main stat at 416–500 joins it; as a Monk you want Dexterity. The flavor text is a wink: everyone wishes they were as cool as the person wearing these boots.