Illusory Boots
Legendary Boots
- Legendary
- Level 70
Properties
513–590 Armor
Primary Attributes
- +91–100 Resistance to All Elements
- +10–12% Movement Speed
Secondary Attributes
- You may move unhindered through enemies.
Random Affixes
- +416–500 Strength
- +416–500 Dexterity
- +416–500 Intelligence
Ancient & primal values
Ancient
- +550–650 Strength
- +110–130 Resistance to All Elements
Primal
- +650 Strength
- +130 Resistance to All Elements
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (44 primary, 14 secondary)
Besides its fixed properties, this item rolls 1 primary and 1 secondary properties at random from these lists.
Primary
- +10–12% Movement Speed
- Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +373–397 Armor ancient +436–516
- Barbarian +10–15% damage: Hammer of the Ancients, Ancient Spear, Seismic Slam, Whirlwind
- Crusader +10–15% damage: Shield Bash, Fist of the Heavens, Sweep Attack, Blessed Shield, Blessed Hammer, Phalanx
- Demon Hunter +10–15% damage: Impale, Rapid Fire, Chakram, Strafe, Elemental Arrow, Multishot, Cluster Arrow
- Monk +10–15% damage: Lashing Tail Kick, Wave of Light, Exploding Palm, Tempest Rush
- Necromancer +10–15% damage: Bone Spear, Death Nova, Skeletal Mage
- Witch Doctor +8–15% damage: Firebats, Sacrifice
- Witch Doctor +10–15% damage: Zombie Charger, Spirit Barrage, Acid Cloud
- Wizard +10–15% damage: Ray of Frost, Arcane Orb, Wave of Force, Arcane Torrent, Energy Twister, Disintegrate, Meteor
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
- Increases Gold and Health Pickup by 1–2 Yards.
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- Level Requirement Reduced by 2–30 ancient 30–40
- 1–5.1% Chance to Immobilize on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
These soft leather boots leave no trace, even in the deep sands of the desert, and in addition, serve to muffle the footfalls of their wearer.
Walking unhindered through enemies
The Illusory Boots solve an everyday problem: they let you move through enemies unhindered, as if they weren't even there. With them you can no longer be boxed in or blocked by crowds of enemies, a huge advantage for any build that depends on constant kiting and repositioning. The boots also bring movement speed and all-resistance, underscoring their strength as a mobility tool.
Especially in dense packs, narrow corridors or against enemies trying to surround you, the Illusory Boots are priceless. My tip: use the phasing movement deliberately to escape an encirclement straight through the enemies, rather than running along the edge. Classes without a strong mobility skill of their own gain a reliable escape option with these boots that can save lives at higher difficulties.
No number, no roll
The power has no numerical value at all: either you move through enemies unhindered or you do not. So two pairs of Illusory Boots differ only in their other stats, and an Ancient or Primal Ancient copy changes nothing about the power. There is no class restriction either, so any character can make good use of them.
The stats make the difference
The boots carry a fixed 91–100 Resistance to All Elements and 10–12% movement speed, plus 416–500 Strength, Dexterity or Intelligence as a random property, where you look for your class's main stat. Since the power itself cannot get any better, it pays to watch for high rolls on All Resistance and speed. The Mystic can replace a weak property.
Traceless through the desert
According to the flavor text, these soft leather boots leave no trace, even in the deep sands of the desert, and they also muffle their wearer's footfalls.