Nilfur's Boast
Legendary Boots
- Legendary
- Level 70
Properties
513–590 Armor
Primary Attributes
- +91–100 Resistance to All Elements
Secondary Attributes
- Increase the damage of Meteor by 600%. When your Meteor hits 3 or fewer enemies, the damage is increased by 675–900%. (Wizard Only)
Random Affixes
- +416–500 Strength
- +416–500 Dexterity
- +416–500 Intelligence
Ancient & primal values
Ancient
- +110–130 Resistance to All Elements
- +550–650 Strength
Primal
- +130 Resistance to All Elements
- +650 Strength
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (44 primary, 14 secondary)
Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.
Primary
- +10–12% Movement Speed
- Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +373–397 Armor ancient +436–516
- Barbarian +10–15% damage: Hammer of the Ancients, Ancient Spear, Seismic Slam, Whirlwind
- Crusader +10–15% damage: Shield Bash, Fist of the Heavens, Sweep Attack, Blessed Shield, Blessed Hammer, Phalanx
- Demon Hunter +10–15% damage: Impale, Rapid Fire, Chakram, Strafe, Elemental Arrow, Multishot, Cluster Arrow
- Monk +10–15% damage: Lashing Tail Kick, Wave of Light, Exploding Palm, Tempest Rush
- Necromancer +10–15% damage: Bone Spear, Death Nova, Skeletal Mage
- Witch Doctor +8–15% damage: Firebats, Sacrifice
- Witch Doctor +10–15% damage: Zombie Charger, Spirit Barrage, Acid Cloud
- Wizard +10–15% damage: Ray of Frost, Arcane Orb, Wave of Force, Arcane Torrent, Energy Twister, Disintegrate, Meteor
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
- Increases Gold and Health Pickup by 1–2 Yards.
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- Level Requirement Reduced by 2–30 ancient 30–40
- 1–5.1% Chance to Immobilize on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
The Horadrim Nilfur was so accurate in her spellcasting that she could call meteors to land at her feet.
A reward for the precise Meteor
Nilfur's Boast turns the Wizard's Meteor into a serious damage source while rewarding surgical precision: the Meteor hits much harder overall, and if it strikes only a few enemies at once, the damage climbs even higher. The item thus inverts the usual logic — rather than mowing down crowds, this Meteor shines against single, tough targets.
That makes the boots the heart of a Meteor build specialized in bosses, elites, and durable single foes. The extra all resistance gives you enough stability to cast on the spot. Tip: Save your Meteors for isolated or funneled single targets instead of dropping them into dense crowds, since against few enemies you trigger the full bonus and maximize the impact of every cast.
Two bonus tiers, one roll range
The power works with two values. The 600% increased Meteor damage is fixed and always applies. Only the second value rolls randomly, for impacts that hit 3 or fewer enemies: between 675 and 900%. The tooltip example shows the minimum; a Primal Ancient delivers the full 900%. Bosses and Rift Guardians often stand alone or with few other enemies, so a high roll pays off where damage matters most.
Which Meteor rune to pick
Meteor costs 40 Arcane Power and deals 740% weapon damage as Fire, followed by molten fire over 3 seconds. Star Pact expends all your remaining Arcane Power and turns every extra point into 20% weapon damage as Arcane. Thunder Crash removes the delay before impact, which helps against moving targets. Comet switches to Cold and freezes chilled enemies. Molten Impact greatly increases the size of the impact but adds a 15-second cooldown - and a bigger area makes it harder to stay at 3 or fewer enemies.
Stats and partners
Every pair carries +91–100 Resistance to All Elements and a main stat at 416 to 500 points, which for a Wizard means Intelligence. Vitality, Armor and bonus Meteor damage round it out. The boots are frequently paired with Squirt's Necklace, The Grand Vizier, Mempo of Twilight, The Smoldering Core, Convention of Elements and Halo of Karini.
The flavor text praises the Horadrim Nilfur for her precision: she could call meteors down right at her own feet.