Remorseless

Remorseless

Legendary Mighty Weapon

  • Legendary
  • Level 70

Properties

461.5 Damage Per Second

249–461 Damage

1.30 Attacks per Second

Primary Attributes

  • +626–750 Strength

Secondary Attributes

  • While both Wrath of the Berserker and Call of the Ancients are active, Hammer of the Ancients deals 600–800% increased damage. (Barbarian Only)

Random Affixes

  • +(981–1,199)–(1,175–1,490) Damage
  • +(981–1,199)–(1,175–1,490) Fire Damage
  • +(981–1,199)–(1,175–1,490) Cold Damage
  • +(981–1,199)–(1,175–1,490) Holy Damage
  • +(981–1,199)–(1,175–1,490) Lightning Damage
  • +(981–1,199)–(1,175–1,490) Poison Damage
  • +(981–1,199)–(1,175–1,490) Arcane Damage

Ancient & primal values

Ancient

  • +825–1,000 Strength
  • +(1,318–1,560)–(1,609–1,940) Damage

Primal

  • +1,000 Strength
  • +1,560–1,940 Damage

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (19 primary, 13 secondary)

Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.

Primary

  • +6–10% Damage
  • Reduces cooldown of all skills by 6–10%.
  • Reduces all resource costs by 8–10%.
  • Increases Attack Speed by 5–7%
  • Gain 788–936 Life per Fury Spent ancient 1,034–1,215 (Barbarian)
  • Chance to Deal 16–24% Area Damage on Hit.
  • +626–750 Strength ancient +825–1,000
  • +626–750 Vitality ancient +825–1,000
  • +(853–1,043)–(1,022–1,296) Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Fire Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Cold Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Lightning Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Poison Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Arcane Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +15,474–18,429 Life per Hit ancient +20,271–23,950
  • Increases damage against elites by 5–8%
  • 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
  • Sockets (1–1)

Secondary

  • Monster kills grant +140–200 experience. ancient +220–260
  • +10–12 Maximum Fury (Barbarian)
  • Level Requirement Reduced by 2–30 ancient 30–40
  • +6,428–8,914 Life after Each Kill ancient +9,805–11,590
  • 1–2.6% Chance to Fear on Hit
  • 1–2.6% Chance to Stun on Hit
  • 1–2.6% Chance to Blind on Hit
  • 1–2.6% Chance to Freeze on Hit
  • 1–2.6% Chance to Chill on Hit
  • 1–2.6% Chance to Slow on Hit
  • 1–2.6% Chance to Immobilize on Hit
  • 1–2.6% Chance to Knockback on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

Murkolt, a giant even among the Ancients, was known for many feats and qualities. Remorse was not among these. This weapon is said to embody his ethos, and some even believe it can summon him for a brief time.

An even harder Hammer of the Ancients

This version of Remorseless follows the same principle but cranks the bonus far higher: while Wrath of the Berserker and Call of the Ancients run at the same time, your Hammer of the Ancients strikes with massively increased damage. The multiplier here is large enough that the weapon can become a core damage source for the Barbarian.

For HotA builds that means the overlap of your two cooldowns becomes the clear damage window where you land most of your damage. Tip: Plan your rotation so both buffs stay active together as continuously as possible, and stack cooldown reduction so that the valuable overlap window grows as large as it can.

The roll range of this version

Here the Hammer of the Ancients bonus rolls between 600 and 800%. A copy at 674% sits in the lower half, while a Primal Ancient brings the full 800%. With a spread this wide, a high roll is worth hunting for. Hammer of the Ancients itself costs 20 Fury and deals 535% weapon damage to enemies directly in front of you.

Runes for the two conditions

Wrath of the Berserker and Call of the Ancients each have a 120 second cooldown and last 20 seconds. Their runes decide what else the shared window brings:

  • Insanity raises your damage by 50% during Wrath of the Berserker, while Striding Giant instead cuts all damage taken by 50%.
  • Arreat's Wail deals 3400% weapon damage as Fire to all enemies within 15 yards on activation.
  • Ancients' Fury grants 4 Fury whenever an Ancient deals damage - fuel for your hammer swings.
  • Duty to the Clan Chills enemies and gives them a 10% higher chance to be critically hit.
  • Together as One diverts 50% of the damage dealt to you onto the Ancients.

Stats and Murkolt's return

This version has 626 to 750 Strength fixed and rolls added damage of one element. The flavor text introduces the Ancient Murkolt, a giant even among his kind. Some believe the weapon can summon him for a brief time - a fitting image for a power that only works while Call of the Ancients has the Ancients fighting at your side.