Oathkeeper

Oathkeeper

Legendary Mighty Weapon

  • Legendary
  • Level 70

Properties

461.5 Damage Per Second

249–461 Damage

1.30 Attacks per Second

Primary Attributes

  • +525–625 Strength
  • +(853–1,043)–(1,022–1,296) Damage

Secondary Attributes

  • Your primary skills attack 50% faster and deal 150–200% increased damage. (Barbarian Only)
All possible random properties (19 primary, 13 secondary)

Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.

Primary

  • +6–10% Damage
  • Reduces cooldown of all skills by 6–10%.
  • Reduces all resource costs by 8–10%.
  • Increases Attack Speed by 5–7%
  • Gain 788–936 Life per Fury Spent ancient 1,034–1,215 (Barbarian)
  • Chance to Deal 16–24% Area Damage on Hit.
  • +626–750 Strength ancient +825–1,000
  • +626–750 Vitality ancient +825–1,000
  • +(853–1,043)–(1,022–1,296) Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Fire Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Cold Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Lightning Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Poison Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +(853–1,043)–(1,022–1,296) Arcane Damage ancient +(1,318–1,560)–(1,609–1,940)
  • +15,474–18,429 Life per Hit ancient +20,271–23,950
  • Increases damage against elites by 5–8%
  • 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
  • Sockets (1–1)

Secondary

  • Monster kills grant +140–200 experience. ancient +220–260
  • +10–12 Maximum Fury (Barbarian)
  • Level Requirement Reduced by 2–30 ancient 30–40
  • +6,428–8,914 Life after Each Kill ancient +9,805–11,590
  • 1–2.6% Chance to Fear on Hit
  • 1–2.6% Chance to Stun on Hit
  • 1–2.6% Chance to Blind on Hit
  • 1–2.6% Chance to Freeze on Hit
  • 1–2.6% Chance to Chill on Hit
  • 1–2.6% Chance to Slow on Hit
  • 1–2.6% Chance to Immobilize on Hit
  • 1–2.6% Chance to Knockback on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

Betrayed by his kin, robbed of his birthright, Andar Kul-Vagas spent more than a year in isolation forging this blade. The Tribe of Thunder records that he returned to reclaim his clan, and before they died, his traitorous brothers did finally uphold their broken oaths.

When primary skills become your main weapon

Oathkeeper lifts the Barbarian's often-overlooked primary skills to an entirely new level: it boosts both their attack speed and their damage enormously. The free generator skills that normally just build Fury turn into a full-fledged main damage source that strikes faster and hits noticeably harder.

This opens a refreshingly different playstyle: instead of hoarding Fury for expensive special attacks, you hammer away almost nonstop with your primary skill while enjoying the constant resource influx on the side. Tip: Stack additional attack speed and on-hit effects, because the more often your accelerated generator lands, the more all hit-based bonuses mesh together — and the smoother your entire damage loop runs.

What rolls and what does not

The 50% faster attack speed for primary skills is fixed. Only the damage bonus varies, rolling between 150 and 200%, and a Primal Ancient copy always has the full 200%. Since your primary skill is the main damage source here, this roll has a noticeable say in your overall damage. The power only works for the Barbarian.

Main hand, off-hand and stats

Oathkeeper is a one-handed mighty weapon and fits your main hand or, if you dual wield, your off-hand. It carries a fixed 626–750 Strength and rolls an elemental weapon damage bonus. A socket, Attack Speed, Cooldown Reduction and bonus damage against elites are the properties to look for.

The weapon is frequently combined with Skull of Savages, Spines of Savages, Claws of Savages, Heel of Savages, The Undisputed Champion and Band of Might.

Andar Kul-Vagas and the broken oaths

The flavor text tells of Andar Kul-Vagas: betrayed by his kin and robbed of his birthright, he spent more than a year forging this blade in isolation. The Tribe of Thunder records that he returned to reclaim his clan, and that his traitorous brothers finally upheld their broken oaths before they died. That is exactly what the weapon's name alludes to.