Lion's Claw
Legendary Fist Weapon
- Legendary
- Level 70
Properties
392.0 Damage Per Second
168–392 Damage
1.40 Attacks per Second
Primary Attributes
- +626–750 Dexterity
Secondary Attributes
- Seven-Sided Strike performs an additional 7 strikes. (Monk Only)
Random Affixes
- +(981–1,199)–(1,175–1,490) Damage
- +(981–1,199)–(1,175–1,490) Fire Damage
- +(981–1,199)–(1,175–1,490) Cold Damage
- +(981–1,199)–(1,175–1,490) Holy Damage
- +(981–1,199)–(1,175–1,490) Lightning Damage
- +(981–1,199)–(1,175–1,490) Poison Damage
- +(981–1,199)–(1,175–1,490) Arcane Damage
Ancient & primal values
Ancient
- +825–1,000 Dexterity
- +(1,318–1,560)–(1,609–1,940) Damage
Primal
- +1,000 Dexterity
- +1,560–1,940 Damage
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (20 primary, 13 secondary)
Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.
Primary
- +6–10% Damage
- Reduces cooldown of all skills by 6–10%.
- Reduces all resource costs by 8–10%.
- Increases Attack Speed by 5–7%
- Increases Spirit Regeneration by 2.17–3 per Second (Monk)
- Gain 353–415 Life per Spirit Spent ancient 456–540 (Monk)
- Chance to Deal 16–24% Area Damage on Hit.
- +626–750 Dexterity ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- +(853–1,043)–(1,022–1,296) Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Fire Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Cold Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Lightning Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Poison Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Arcane Damage ancient +(1,318–1,560)–(1,609–1,940)
- +15,474–18,429 Life per Hit ancient +20,271–23,950
- Increases damage against elites by 5–8%
- 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
- Sockets (1–1)
Secondary
- Monster kills grant +140–200 experience. ancient +220–260
- +13–15 Maximum Spirit (Monk)
- Level Requirement Reduced by 2–30 ancient 30–40
- +6,428–8,914 Life after Each Kill ancient +9,805–11,590
- 1–2.6% Chance to Fear on Hit
- 1–2.6% Chance to Stun on Hit
- 1–2.6% Chance to Blind on Hit
- 1–2.6% Chance to Freeze on Hit
- 1–2.6% Chance to Chill on Hit
- 1–2.6% Chance to Slow on Hit
- 1–2.6% Chance to Immobilize on Hit
- 1–2.6% Chance to Knockback on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
The ferocity of Uliana’s unrelenting attacks was often compared to that of a lion.
Seven Extra Strikes
This fist weapon makes Seven-Sided Strike deliver seven additional hits, effectively doubling the skill's hit count. Each of those extra strikes benefits from your damage bonuses, so an already brutal combo turns into a true barrage.
For the Monk this is the cornerstone of an explosive burst build around Seven-Sided Strike, shining especially against single strong targets and elites. Tip: Make sure every strike lands on the same target instead of spreading them out - combine this with runes or items that amplify each hit and the extra strikes stack into enormous single-target damage in a fraction of a second.
The skill behind the claw
Seven-Sided Strike costs 50 Spirit, has a 30-second cooldown and deals 5677% weapon damage over 7 strikes as you dart between nearby enemies. The cooldown only starts once the skill's effects end. Lion's Claw's power is fixed at 7 extra strikes and does not roll - when comparing two claws, only the properties matter.
Runes and the extra strikes
- Fulminating Onslaught: each strike explodes for 877% weapon damage as Holy in a 7-yard radius - so more strikes mean more explosions.
- Sudden Assault: teleports you to the enemy and raises the damage to 8285% as Lightning over 7 strikes.
- Sustained Attack: cuts the cooldown to 14 seconds.
- Pandemonium: no Spirit cost, and enemies hit are Frozen for 7 seconds.
- Incinerate: sets enemies ablaze for 3 seconds.
Stats and pairings
+626–750 Dexterity is fixed. A random elemental damage roll of +(981–1,199)–(1,175–1,490) is added; pick the element that matches your rune. Base damage is 168-392 at 1.40 attacks per second.
Lion's Claw is frequently combined with pieces of Uliana's gear - Strength, Heart, Fury and Destiny - along with Gungdo Gear and The Fist of Az'Turrasq. That fits the flavor text, which compares the ferocity of Uliana's relentless attacks to that of a lion.