Typhon's Tarsus
Set Boots
- Set
- Level 70
Properties
513–590 Armor
Primary Attributes
- +416–500 Vitality
Random Affixes
- +416–500 Intelligence
- +416–500 Dexterity
- +416–500 Strength
Ancient & primal values
Ancient
- +550–650 Intelligence
- +550–650 Vitality
Primal
- +650 Intelligence
- +650 Vitality
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (15 primary, 14 secondary)
Besides its fixed properties, this item rolls 2 primary and 2 secondary properties at random from these lists.
Primary
- +10–12% Movement Speed
- Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +373–397 Armor ancient +436–516
- Wizard +10–15% damage: Ray of Frost, Arcane Orb, Wave of Force, Arcane Torrent, Energy Twister, Disintegrate, Meteor
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
- Increases Gold and Health Pickup by 1–2 Yards.
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- Level Requirement Reduced by 2–30 ancient 30–40
- 1–5.1% Chance to Immobilize on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
"I have traveled the world and learned many mystic languages." -Sage Yoon
The Typhon's Veil
View set- 2 PiecesDouble the duration of Hydras and increase the number of heads on multi-headed Hydras by two.
- 4 PiecesDamage taken is reduced by 8% for each Hydra head alive. Each time you take damage, a head dies. A head cannot die more than once every 2 seconds.
- 6 PiecesHydras deal 4,000% increased damage for each Hydra head alive.