- Tier B in Season 40
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- 3 variants
The Typhon's Veil Hydra for the Wizard: tier B, Season 40, with gear, cube powers, gems and 3 variants.
Changes since Season 39
- New on the skill bar: Teleport (Wormhole)
- Dropped from the skill bar: Explosive Blast (Chain Reaction)
- The fourth cube slot is gone (Season 39 only).
Active Skills
-
L
Spectral Blade
Rune: Barrier Blades
Arcane
-
R
Hydra
Rune: Frost Hydra
Cold
-
1
Black Hole
Rune: Absolute Zero
Cold
-
2
Storm Armor
Rune: Shocking Aspect
Lightning
-
3
Blizzard
Rune: Apocalypse
Fire
-
4
Teleport
Rune: Wormhole
Passive Skills
-
Audacity
-
Galvanizing Ward
-
Arcane Dynamo
-
Elemental Exposure
Equipment
7 set pieces · 6 legendary items
- HelmThe Magistrate
- ShouldersTyphon's Tibia
- AmuletSquirt's Necklace
- ChestTyphon's Thorax
- GlovesTyphon's Claws
- BracersGuardian's Aversion
- BeltGuardian's Case
- PantsTyphon's Abdomen
- BootsTyphon's Tarsus
- Ring 1Halo of Karini
- Ring 2Convention of Elements
- Main HandSerpent's Sparker
- Off HandWinter Flurry
Kanai's Cube
- WeaponFragment of DestinyYour Signature Spells attack 50% faster and deal triple damage. You gain a Spectral buff whenever you land an attack with a Signature Spell. Hydras deal 30% increased damage for each Spectral stack. Max 10 stacks.
- ArmorTasker and TheoIncrease attack speed of your pets by 50%.
- JewelryRing of Royal Grandeur
Gear Stats
-
The Magistrate
Helm
- +626–750 Intelligence ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- Critical Hit Chance Increased by 4.5–6%
- Socket
Your Hydras now periodically cast Frost Nova and deal 250–300% increased damage. -
Typhon's Tibia
Shoulders
- +416–500 Intelligence ancient +550–650
- +10–15% Life
- Chance to Deal 10–20% Area Damage on Hit.
- Increases Hydra Damage by 10–15%
-
Typhon's Thorax
Chest Armor
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- Increases Hydra Damage by 10–15%
- Socket
-
Typhon's Claws
Gloves
- +626–750 Intelligence ancient +825–1,000
- Attack Speed Increased by 5–7%
- Critical Hit Damage Increased by 26–50%
- Critical Hit Chance Increased by 8–10%
-
Guardian's Aversion
Bracers
- Cold skills deal 15–20% more damage.
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- Critical Hit Chance Increased by 4.5–6%
-
Guardian's Case
Belt
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +10–15% Life
- +373–397 Armor ancient +436–516
- +32–35% Extra Gold from Monsters
-
Typhon's Abdomen
Pants
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +559–595 Armor ancient +654–775
- Socket
-
Typhon's Tarsus
Boots
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +91–100 Resistance to All Elements ancient +110–130
- +373–397 Armor ancient +436–516
-
Squirt's Necklace
Amulet
- Cold skills deal 15–20% more damage.
- Critical Hit Damage Increased by 51–100%
- Critical Hit Chance Increased by 8–10%
- +71–80% Extra Gold from Monsters
- Socket
While not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%. -
Halo of Karini
Ring 1
- Attack Speed Increased by 5–7%
- Critical Hit Damage Increased by 26–50%
- Critical Hit Chance Increased by 4.5–6%
- +32–35% Extra Gold from Monsters
- Socket
You take 60–80% less damage for 5 seconds after your Storm Armor electrocutes an enemy more than 15 yards away. -
Convention of Elements
Ring 2
- Physical Damage (Weapon)
- Critical Hit Damage Increased by 26–50%
- Critical Hit Chance Increased by 4.5–6%
- Socket
Gain 150–200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. -
Serpent's Sparker
Main Hand
- +6–10% Damage
- +626–750 Intelligence ancient +825–1,000
- Increases Attack Speed by 5–7%
- Socket
You may have one extra Hydra active at a time and they deal 250–300% increased damage. -
Winter Flurry
Off Hand
- Physical Damage (Weapon)
- Cold skills deal 15–20% more damage.
- +626–750 Intelligence ancient +825–1,000
- Critical Hit Chance Increased by 8–10%
- Increases Hydra Damage by 10–15%
Enemies killed by Cold damage have a 25% chance to release a Frost Nova. Your Hydras deals 125–150% increased damage to enemies in a Blizzard.
Scoundrel
Lyndon
Equipment
HelmLeoric's Crown
ShouldersHoming Pads
Chest ArmorGoldskin
GlovesCain's Scrivener
BeltBlackthorne's Notched Belt
PantsCain's Habit
BootsIce Climbers
AmuletThe Flavor of Time
BracersNemesis Bracers
Ring 1Unity
Ring 2Oculus Ring
Main HandUnbound Bolt- Off HandEmpty
- Scoundrel TokenEmpty
Skills
-
Level 5
-
Verkrüppelnder Schuss
(selected) -
Kraftschuss
-
-
Level 10
-
Anatomie
(selected) -
Hysterie
-
-
Level 15
-
Mehrfachschuss
-
Durchschlagender Schuss
(selected)
-
-
Level 20
-
Nachtschleier
(selected) -
Verschwinden
-
Gameplay
The configuration
This setup is stored as a complete build — gear, skills, runes and cube powers work together and are not assembled from individual statistics.
- Set: The Typhon's Veil
- Rating: tier B across all classes
- Kanai's Cube: Fragment of Destiny, Tasker and Theo, Ring of Royal Grandeur
- Skills: Spectral Blade (Barrier Blades), Hydra (Frost Hydra), Black Hole (Absolute Zero), Storm Armor (Shocking Aspect), Blizzard (Apocalypse), Teleport (Wormhole)
- Passives: Audacity, Galvanizing Ward, Arcane Dynamo, Elemental Exposure
- Variants available: GR push, Torment 16 / Nephalem rifts, Speed farming
What the set does
This build wears The Typhon's Veil. These bonuses apply once the matching number of set pieces is equipped — the damage multiplier hangs on them, not on the individual stats of the pieces:
- 2 pieces: Double the duration of Hydras and increase the number of heads on multi-headed Hydras by two.
- 4 pieces: Damage taken is reduced by 8% for each Hydra head alive. Each time you take damage, a head dies. A head cannot die more than once every 2 seconds.
- 6 pieces: Hydras deal 4,000% increased damage for each Hydra head alive.
How the variants differ
Measured against the push version. Anything not listed here stays the same:
- Torment 16 / Nephalem rifts: swaps in skills Familiar (Arcanot), Storm Armor (Scramble); cube Aether Walker; gems Boon of the Hoarder.
- Speed farming: swaps in skills Electrocute (Chain Lightning), Storm Armor (Power of the Storm); gems Zei's Stone of Vengeance.
Sockets and gems
The 3 legendary gems (Bane of the Stricken, Bane of the Trapped, Enforcer) belong in the jewellery slots (rings and amulet). Urshi can upgrade them after a Greater Rift whether they are socketed, in your inventory or in your stash.
The remaining 7 sockets are filled with regular gems: Ruby (5), Amethyst (1) and Emerald (1). The rubies in chest and pants are intentional: in armour pieces Ruby grants Strength, and Strength raises Armor for every class — that is where the push version gets extra toughness. Torment 16 / Nephalem rifts sockets Topaz (Intelligence) there instead. Speed farming sockets Amethyst (Vitality) there instead.
On the season theme
In Season 40, Angelic Crucibles sanctify a legendary item: perfect Ancient-level stats plus one of three powers of your class at random. You can only wear one Sanctified item at a time. For this build the Storm Armor power applies, because it uses that skill. This build sanctifies Serpent's Sparker, marked in the gear above. Since the power is rolled at random, a Sanctified item can be sanctified again with another Crucible. All powers are listed on the Season 40 page.
FAQ
How good is the Hydra Wizard build (The Typhon's Veil) in Season 40?
Solid: it is rated tier B across all classes, behind the strongest builds of the season. It ranks #7 of our 14 Wizard builds this season.
Which skills does the Hydra Wizard build (The Typhon's Veil) use?
The skill bar holds Spectral Blade, Hydra, Black Hole, Storm Armor, Blizzard.
What goes into Kanai's Cube for the Hydra Wizard build (The Typhon's Veil)?
Weapon: Fragment of Destiny, Armor: Tasker and Theo, Jewelry: Ring of Royal Grandeur.
Which legendary gems does the Hydra Wizard build (The Typhon's Veil) use?
The legendary gems are Bane of the Stricken, Bane of the Trapped, Enforcer.
Which variants of the Hydra Wizard build (The Typhon's Veil) are there?
3 variants: GR push, Speed farming, Torment 16 / Nephalem rifts. Switch between them with the variant selector above; the differences are listed in the gameplay section.
Which follower suits the Hydra Wizard build (The Typhon's Veil)?
Recommended follower: Scoundrel, equipped with Leoric's Crown, Cain's Scrivener, Homing Pads, Cain's Habit.
Which stats matter for the Hydra Wizard build (The Typhon's Veil)?
Prioritize these stats: Intelligence, Critical Hit Chance, Vitality, Critical Hit Damage, Hydra Damage, Armor.
What are the alternatives for the Wizard?
Other builds of the same class, ranked by tier: Meteor Wizard Build (No Set): Tier S; Meteor Wizard Build (Tal Rasha's Elements): Tier A; Energy Twister Wizard Build (No Set): Tier A.















