Swamp Land Waders

Swamp Land Waders

Legendary Pants

  • Legendary
  • Level 70

Properties

660–759 Armor

Primary Attributes

  • Sockets (1)

Secondary Attributes

  • Sacrifice deals 300–400% additional damage against enemies affected by Locust Swarm or Grasp of the Dead. (Witch Doctor Only)

Random Affixes

  • +416–500 Strength
  • +416–500 Dexterity
  • +416–500 Intelligence
  • Fire skills deal 15–20% more damage.
  • Cold skills deal 15–20% more damage.
  • Holy skills deal 15–20% more damage.
  • Lightning skills deal 15–20% more damage.
  • Poison skills deal 15–20% more damage.
  • Arcane skills deal 15–20% more damage.
  • Physical skills deal 15–20% more damage.

Ancient & primal values

Ancient

  • +550–650 Strength

Primal

  • +650 Strength

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (36 primary, 14 secondary)

Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.

Primary

  • Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
  • +91–100 Resistance to All Elements ancient +110–130
  • +416–500 Strength ancient +550–650
  • +416–500 Dexterity ancient +550–650
  • +416–500 Intelligence ancient +550–650
  • +416–500 Vitality ancient +550–650
  • +559–595 Armor ancient +654–775
  • Sockets (1–1) ancient (2–2)
  • Barbarian +10–15% damage: Bash, Cleave, Frenzy, Weapon Throw
  • Crusader +10–15% damage: Punish, Slash, Justice, Smite
  • Demon Hunter +10–15% damage: Hungering Arrow, Entangling Shot, Bolas, Evasive Fire, Grenade
  • Monk +10–15% damage: Fists of Thunder, Deadly Reach, Crippling Wave, Way of the Hundred Fists
  • Necromancer +10–15% damage: Bone Spikes, Grim Scythe, Siphon Blood
  • Witch Doctor +8–15% damage: Poison Dart, Plague of Toads
  • Witch Doctor +10–15% damage: Corpse Spiders, Firebomb
  • Wizard +10–15% damage: Magic Missile, Shock Pulse, Spectral Blade, Electrocute

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Increases Gold and Health Pickup by 1–2 Yards.
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +2,401–2,880 Thorns Damage ancient +2,881–3,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • +4,252–5,942 Life after Each Kill ancient +6,536–7,725
  • 1–5.1% Chance to Slow on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

Specially crafted to withstand the rigors of the swamp lands.

Preparation meets Sacrifice

The Swamp Land Waders reward the Witch Doctor for clean setup: enemies affected by Locust Swarm or Grasp of the Dead take massively more damage from Sacrifice. This creates a clear play pattern, first spread curses and plagues, then strike with exploding zombie dogs, which drives your burst against marked targets sky-high.

The pants are therefore aimed at Sacrifice dog builds that already rely on preparation through debuffs. My tip: keep your curses and Locust Swarm active before you sacrifice, because without the debuff the entire bonus fizzles. With two sockets and an elemental skill bonus that can roll for any damage type, the pants adapt flexibly to your elemental profile and slot seamlessly into a well-thought-out summoner setup.

Two Routes to the Condition

Sacrifice detonates a Zombie Dog, dealing 1090% weapon damage as Physical to all enemies within 12 yards. You get the 300–400% bonus against enemies hit by either of the two skills:

  • Grasp of the Dead covers a whole area at once and slows enemies by 60% - the easiest way to prepare a group. Unbreakable Grasp removes the 150 Mana cost, and Desperate Grasp halves the cooldown to 4 seconds.
  • Locust Swarm costs 300 Mana and jumps to further enemies; with Pestilence it jumps to two instead of one.

A Primal Ancient pair delivers the full 400%.

Which Element and Which Sacrifice Rune

Sacrifice deals Physical damage. If the pants roll their elemental bonus on Physical skills at 15–20%, it matches your main damage exactly. Among the runes, Pride returns 280 Mana per sacrificed dog to pay for the expensive setup spells, Next of Kin has a 35% chance to revive a sacrificed dog, and Provoke the Pack raises your damage by 20% for 5 seconds afterwards. The main stat rolls at +416–500; as a Witch Doctor you want Intelligence.

Made for the Swamp

According to the flavor text, the pants were specially crafted to withstand the rigors of the swamp lands.