Jace's Hammer of Vigilance
Legendary Mace
- Legendary
- Level 70
Properties
540.6 Damage Per Second
316–585 Damage
1.20 Attacks per Second
Primary Attributes
- Increases Blessed Hammer Damage by 15–20%
- +(981–1,199)–(1,175–1,490) Holy Damage
Secondary Attributes
- Increase the size of your Blessed Hammers. (Crusader Only)
Random Affixes
- +626–750 Strength
- +626–750 Dexterity
- +626–750 Intelligence
Ancient & primal values
Ancient
- +(1,318–1,560)–(1,609–1,940) Holy Damage
- +825–1,000 Strength
Primal
- +1,560–1,940 Holy Damage
- +1,000 Strength
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (20 primary, 12 secondary)
Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.
Primary
- +6–10% Damage
- Reduces cooldown of all skills by 6–10%.
- Reduces all resource costs by 8–10%.
- Increases Attack Speed by 5–7%
- Chance to Deal 16–24% Area Damage on Hit.
- +626–750 Strength ancient +825–1,000
- +626–750 Dexterity ancient +825–1,000
- +626–750 Intelligence ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- +(853–1,043)–(1,022–1,296) Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Fire Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Cold Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Lightning Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Poison Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Arcane Damage ancient +(1,318–1,560)–(1,609–1,940)
- +15,474–18,429 Life per Hit ancient +20,271–23,950
- Increases damage against elites by 5–8%
- 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
- Sockets (1–1)
Secondary
- Monster kills grant +140–200 experience. ancient +220–260
- Level Requirement Reduced by 2–30 ancient 30–40
- +6,428–8,914 Life after Each Kill ancient +9,805–11,590
- 1–2.6% Chance to Fear on Hit
- 1–2.6% Chance to Stun on Hit
- 1–2.6% Chance to Blind on Hit
- 1–2.6% Chance to Freeze on Hit
- 1–2.6% Chance to Chill on Hit
- 1–2.6% Chance to Slow on Hit
- 1–2.6% Chance to Immobilize on Hit
- 1–2.6% Chance to Knockback on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
Kingsport's Wield Warriors was a group of paladins whose members were all famed for their mastery of their weapons of choice. Jace Adama was the leader of these holy warriors and a prodigy with the warhammer. As a reward for his aid in the defense of Eastgate Keep, Jace was gifted with this enchanted hammer, which displays a prominent eye motif of grave significance to the sisterhood based there.
Jace's Hammer of Vigilance
This mace is tailored to a single skill: it boosts the damage of Blessed Hammer and also enlarges the circling hammers themselves. Bigger hammers sweep a wider arc and therefore hit several enemies at once more reliably, which compounds the raw damage bonus.
For the Crusader this is a centerpiece of classic Blessed Hammer builds that corral whole packs with the swirling projectiles. The blend of more damage and greater reach makes the hammer especially strong against dense mobs in Rifts. Practical tip: plant yourself in the middle of the pack so the enlarged hammers graze as many targets as possible on their orbit, and pair the weapon with further Blessed Hammer enhancers for maximum effect.
Power and damage bonus, kept apart
Enlarging the hammers is the legendary power, and it has no roll range. The 15–20% Blessed Hammer damage bonus, however, is a fixed property of the mace, and that is where the roll matters; the 20% is certain on primal versions of Jace's Hammer of Vigilance. Holy weapon damage is built in too, plus 626–750 Strength, Dexterity or Intelligence, where the Crusader wants Strength. The power only works for the Crusader.
Blessed Hammer runes
The hammer costs 10 Wrath and, unruned, deals 320% weapon damage as Holy to every enemy it hits. The runes change the hammer in different ways:
- Limitless: 640% weapon damage as Holy and a 20 yard larger area of effect.
- Dominion: the hammer keeps orbiting you while you move.
- Burning Wrath: a 25% chance to scorch the ground, dealing 330% weapon damage per second as Fire to enemies passing through.
- Brute Force: a 35% chance to explode, stunning enemies within 6 yards.
Kingsport's Wield Warriors
According to the flavor text, Jace Adama led Kingsport's Wield Warriors, a group of paladins, and was a prodigy with the warhammer. For his aid in defending Eastgate Keep he received this hammer with its eye motif, which holds grave significance for the sisterhood based there.