Fortress Ballista

Fortress Ballista

Legendary Hand Crossbow

  • Legendary
  • Level 70

Properties

672.0 Damage Per Second

126–714 Damage

1.60 Attacks per Second

Primary Attributes

  • +626–750 Dexterity

Secondary Attributes

  • Attacks grant you an absorb shield for 2–3% of your maximum Life. Stacks up to 10 times. (Demon Hunter Only)

Random Affixes

  • +(858–1,049)–(1,028–1,304) Damage
  • +(858–1,049)–(1,028–1,304) Fire Damage
  • +(858–1,049)–(1,028–1,304) Cold Damage
  • +(858–1,049)–(1,028–1,304) Holy Damage
  • +(858–1,049)–(1,028–1,304) Lightning Damage
  • +(858–1,049)–(1,028–1,304) Poison Damage
  • +(858–1,049)–(1,028–1,304) Arcane Damage

Ancient & primal values

Ancient

  • +825–1,000 Dexterity
  • +(1,153–1,365)–(1,408–1,700) Damage

Primal

  • +1,000 Dexterity
  • +1,365–1,700 Damage

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (19 primary, 13 secondary)

Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.

Primary

  • +6–10% Damage
  • Reduces cooldown of all skills by 6–10%.
  • Reduces all resource costs by 8–10%.
  • Increases Attack Speed by 5–7%
  • Increases Hatred Regeneration by 1.35–1.5 per Second (Demon Hunter)
  • Chance to Deal 16–24% Area Damage on Hit.
  • +626–750 Dexterity ancient +825–1,000
  • +626–750 Vitality ancient +825–1,000
  • +(747–912)–(895–1,134) Damage ancient +(1,153–1,365)–(1,408–1,700)
  • +(747–912)–(895–1,134) Fire Damage ancient +(1,153–1,365)–(1,408–1,700)
  • +(747–912)–(895–1,134) Cold Damage ancient +(1,153–1,365)–(1,408–1,700)
  • +(747–912)–(895–1,134) Holy Damage ancient +(1,153–1,365)–(1,408–1,700)
  • +(747–912)–(895–1,134) Lightning Damage ancient +(1,153–1,365)–(1,408–1,700)
  • +(747–912)–(895–1,134) Poison Damage ancient +(1,153–1,365)–(1,408–1,700)
  • +(747–912)–(895–1,134) Arcane Damage ancient +(1,153–1,365)–(1,408–1,700)
  • +15,474–18,429 Life per Hit ancient +20,271–23,950
  • Increases damage against elites by 5–8%
  • 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
  • Sockets (1–1)

Secondary

  • Monster kills grant +140–200 experience. ancient +220–260
  • +9–12 Maximum Discipline (Demon Hunter)
  • Level Requirement Reduced by 2–30 ancient 30–40
  • +6,428–8,914 Life after Each Kill ancient +9,805–11,590
  • 1–2.6% Chance to Fear on Hit
  • 1–2.6% Chance to Stun on Hit
  • 1–2.6% Chance to Blind on Hit
  • 1–2.6% Chance to Freeze on Hit
  • 1–2.6% Chance to Chill on Hit
  • 1–2.6% Chance to Slow on Hit
  • 1–2.6% Chance to Immobilize on Hit
  • 1–2.6% Chance to Knockback on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

The Fortress Ballista was famously used by Valla during the Siege of Bastion’s Keep. A strangely garbed wizard infused it with a spell on the spur of the moment, apparently conjured from nothing, when it seemed their fate was sealed.

Fortress Ballista

This hand crossbow turns your offense into defense: each of your attacks grants a shield based on your maximum life, and this protection stacks multiple times. As long as you keep firing, you wrap yourself in a steadily growing damage buffer that keeps you alive in dense fights especially.

The weapon is exclusive to the Demon Hunter, a fragile ranged class that benefits greatly from extra survivability. Practical tip: maintain your stream of attacks instead of pausing often – only by firing constantly do you build and keep the full shield stack. That lets you position more aggressively without instantly folding when a hit gets through.

How Large the Shield Can Grow

Every attack grants a shield worth 2–3% of your maximum Life, and the effect stacks up to 10 times. A copy near the top of the range makes a real difference at full stacks, since the single value counts ten times over; a Primal Ancient crossbow always has 3.0%. Because the shield scales with maximum Life, Vitality and Life bonuses on other pieces make it bigger.

The Hand Crossbow's Stats

The crossbow deals 126-714 damage at 1.60 attacks per second. Dexterity in the 626–750 range is fixed, and a random elemental damage roll of (858–1,049)–(1,028–1,304) joins it; pick Physical, for example, or the element of your main skill. A socket rounds out the weapon, and area damage and cooldown reduction are further sensible rolls.

It is often combined with Dystopian Goggles, Mechanical Pauldrons, Galvanized Vest, Guardian's Case, Gas Powered Automail Forearm and Squirt's Necklace.

Valla's Weapon at the Siege

The flavor text places the weapon at the Siege of Bastion's Keep, where Valla wielded it. Just when their fate seemed sealed, a strangely garbed wizard infused the crossbow with a spell on the spur of the moment, seemingly conjured from nothing.