Flesh Tearer
Legendary Axe
- Legendary
- Level 70
Properties
461.5 Damage Per Second
249–461 Damage
1.30 Attacks per Second
Primary Attributes
- +(981–1,199)–(1,175–1,490) Damage
Random Affixes
- 10–35% chance to inflict Bleed for (20,825–21,628)–(20,826–27,256) damage over 5 seconds.
- 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
Ancient & primal values
Ancient
- +(1,318–1,560)–(1,609–1,940) Damage
Primal
- +1,560–1,940 Damage
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (20 primary, 12 secondary)
Besides its fixed properties, this item rolls 2 primary and 2 secondary properties at random from these lists.
Primary
- +6–10% Damage
- Reduces cooldown of all skills by 6–10%.
- Reduces all resource costs by 8–10%.
- Increases Attack Speed by 5–7%
- Chance to Deal 16–24% Area Damage on Hit.
- +626–750 Strength ancient +825–1,000
- +626–750 Dexterity ancient +825–1,000
- +626–750 Intelligence ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- +(853–1,043)–(1,022–1,296) Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Fire Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Cold Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Lightning Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Poison Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Arcane Damage ancient +(1,318–1,560)–(1,609–1,940)
- +15,474–18,429 Life per Hit ancient +20,271–23,950
- Increases damage against elites by 5–8%
- 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
- Sockets (1–1)
Secondary
- Monster kills grant +140–200 experience. ancient +220–260
- Level Requirement Reduced by 2–30 ancient 30–40
- +6,428–8,914 Life after Each Kill ancient +9,805–11,590
- 1–2.6% Chance to Fear on Hit
- 1–2.6% Chance to Stun on Hit
- 1–2.6% Chance to Blind on Hit
- 1–2.6% Chance to Freeze on Hit
- 1–2.6% Chance to Chill on Hit
- 1–2.6% Chance to Slow on Hit
- 1–2.6% Chance to Immobilize on Hit
- 1–2.6% Chance to Knockback on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
The edges seem to become more jagged with each strike.
Flesh Tearer
This axe adds a bloody component to your hits: with a decent chance, each strike makes the enemy bleed for several seconds, taking damage based on your weapon damage. That damage ticks independently of your other attacks and adds up the longer the fight drags on.
The axe carries no class restriction and fits any build that benefits from sustained damage over time – especially against tough single targets. Practical tip: keep the pressure steady rather than switching between enemies, so the bleed effects reliably persist and stack. Against stubborn elites and bosses the bleed truly shines, since it keeps dealing damage even when you briefly have to dodge away.
A property rather than a power
Flesh Tearer has no legendary power in the strict sense: the bleed is a fixed property of the axe. That has a practical consequence, since there is nothing to extract into Kanai's Cube. You only get the effect by actually wielding the axe, in your main hand or, when dual wielding, in your off-hand.
Two rolls in one property
The bleed property contains two roll ranges: a 34–39% chance per hit and bleed damage of 300–400% weapon damage over 5 seconds. Together they determine how much the axe achieves over a fight, and Primal Ancient copies hit the maximum on both. Extra weapon damage is built in as well. Because the bleed is calculated as weapon damage, it grows along with the damage of the weapon.
An edge that keeps sharpening
The flavor text is short: the edges seem to become more jagged with each strike, fitting for an axe whose hits tear deep, bleeding wounds. Followers can wield it too.