Witch Doctor

Witch Doctor

Witch Doctor

The Witch Doctor summons spirits, pets and poison into battle. Fuelled by Mana, they rely on summons and damage over time — a class for anyone who wants to control the battlefield with creatures and area effects.

In the current meta, Mundunugu with Spirit Barrage and Spirit of Arachyr in its Firebats and Corpse Spiders variants lead the pack. The complete builds, with stat priorities and cube recommendations, are below.

Witch Doctor Builds

Active Skills (23)

Acid Cloud Acid Cloud
Big Bad Voodoo Big Bad Voodoo
Corpse Spiders Corpse Spiders
Fetish Army Fetish Army
Firebats Firebats
Firebomb Firebomb
Gargantuan Gargantuan
Grasp of the Dead Grasp of the Dead
Haunt Haunt
Hex Hex
Horrify Horrify
Locust Swarm Locust Swarm
Mass Confusion Mass Confusion
Piranhas Piranhas
Plague of Toads Plague of Toads
Poison Dart Poison Dart
Sacrifice Sacrifice
Soul Harvest Soul Harvest
Spirit Barrage Spirit Barrage
Spirit Walk Spirit Walk
Summon Zombie Dogs Summon Zombie Dogs
Wall of Death Wall of Death
Zombie Charger Zombie Charger

Passive Skills (19)

Bad Medicine Bad Medicine
Blood Ritual Blood Ritual
Circle of Life Circle of Life
Confidence Ritual Confidence Ritual
Creeping Death Creeping Death
Fetish Sycophants Fetish Sycophants
Fierce Loyalty Fierce Loyalty
Grave Injustice Grave Injustice
Gruesome Feast Gruesome Feast
Jungle Fortitude Jungle Fortitude
Midnight Feast Midnight Feast
Pierce the Veil Pierce the Veil
Rush of Essence Rush of Essence
Spirit Vessel Spirit Vessel
Spiritual Attunement Spiritual Attunement
Swampland Attunement Swampland Attunement
Tribal Rites Tribal Rites
Vision Quest Vision Quest
Zombie Handler Zombie Handler

Witch Doctor Sets (6)

Helltooth Harness

Helltooth Harness
(2) Set: Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed and taking 3000% weapon damage every second for 10 seconds.
(4) Set: After applying Necrosis to an enemy, you take 60% reduced damage for 10 seconds.
(6) Set: After casting Wall of Death, gain 17,500% increased damage for 15 seconds to your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, and Wall of Death.

Manajuma's Way

Manajuma's Way
(2) Set: Your Hex - Angry Chicken explosion damage is increased by 2000% and slain enemies trigger an additional explosion. Your Hex - Angry Chicken lasts 15 seconds and movement speed is increased by an additional 100% while gaining 75% damage reduction. These bonuses lasts while you are a chicken and for 5 seconds after. While you are an angry chicken, you spawn a chicken every half second that seeks enemies and deals 100% of your Angry Chicken explosion damage.

Mundunugu's Regalia

Mundunugu's Regalia
(2) Set: Big Bad Voodoo now follows you and lasts twice as long.
(4) Set: Gain 60% damage reduction for 30 seconds when you enter the spirit realm.
(6) Set: Spirit Barrage deals 20,000% increased damage plus an additional % equal to 5 times your Mana Regeneration/Second.

Raiment of the Jade Harvester

Raiment of the Jade Harvester
(2) Set: When Haunt lands on an enemy already affected by Haunt, it instantly deals 3500 seconds worth of Haunt damage.
(4) Set: Soul Harvest gains the effect of every rune and has its cooldown reduced by 1 second every time you cast Haunt or Locust Swarm.
(6) Set: Soul Harvest reduces damage taken by 50% for 12 seconds and consumes your damage over time effects on enemies, instantly dealing 10,000 seconds worth of remaining damage.

Spirit of Arachyr

Spirit of Arachyr
(2) Set: Summon a permanent Spider Queen connected to you by an infested thread. Enemies caught in the thread are infested. Corpse Spider attacks against infested enemies inflict the same damage to all infested enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders. Corpse Spiders now spawns with health.
(4) Set: The Spider Queen now leaves behind webs that lasts for 15 seconds and Slows enemies. Infested enemies remain infested while on the web. You take 75% reduced damage while in the web and for 4 seconds after.
(6) Set: The damage of your creature skills is increased by 25,000%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.

Zunimassa's Haunt

Zunimassa's Haunt
(2) Set: Your Fetish Army lasts until they die and the cooldown of your Fetish Army is reduced by 80%.
(4) Set: You and your pets take 3% less damage for every Fetish you have alive.
(6) Set: Enemies hit by your Mana spenders take 15,000% increased damage from your pets for 8 seconds.

General Sets (22)

Asheara's Uniform

(2) Set: +30 Resistance to All Elements
(3) Set: 2.50% of Damage Dealt Is Converted to Life +300 Holy Thorns Damage

Asheara's Vestments

(2) Set: +100 Resistance to All Elements
(3) Set: +20% Life
(4) Set: Attacks cause your followers to occasionally come to your aid.

Aughild's Authority

(2) Set: Reduces damage taken by 15%. Increases damage dealt by 30%.
(3) Set: Reduces damage from elites by 30.0% Increases damage against elites by 30.0%

Aughild's Victory

(2) Set: Reduces damage from melee attacks by 2.0%
(3) Set: Reduces damage from ranged attacks by 2.0%.

Bastions of Will

(2) Set: When you hit with a resource-spending attack, deal 50% increased damage for 5 seconds.

Blackthorne's Battlegear

(2) Set: +250 Vitality Increases damage against elites by 10.0%
(3) Set: Reduces damage from elites by 10.0% +25% Extra Gold from Monsters
(4) Set: You are immune to Desecrator, Molten, and Plagued monster ground effects.

Born's Command

(2) Set: +15% Life
(3) Set: Reduces cooldown of all skills by 10.0%. +20% Experience. (2.0% at level 70)

Born's Defiance

(2) Set: +2% Life +20% Experience. (2.0% at level 70)

Cain's Destiny

(2) Set: Attack Speed Increased by 8.0% +50% Experience. (5.0% at level 70)
(3) Set: When a Greater Rift Keystone drops, there is a 25% chance for an extra one to drop. (Emanates)

Cain's Fate

(2) Set: Attack Speed Increased by 2.0%
(3) Set: 10% Better Chance of Finding Magical Items +50% Experience. (5.0% at level 70)

Captain Crimson's Finery

(2) Set: Regenerates 20 Life per Second
(3) Set: +20 Resistance to All Elements

Captain Crimson's Trimmings

(2) Set: Regenerates 6000 Life per Second Reduces cooldown of all skills by 20.0%. Reduces all resource costs by 20.0%.
(3) Set: Damage dealt is increased by your percentage of cooldown reduction. Damage taken is reduced by your percentage of cost reduction.

Demon's Hide

(2) Set: +6000 Fire Thorns Damage
(3) Set: Chance to Deal 25% Area Damage on Hit.
(4) Set: +15% Damage to Demons Chance to reflect projectiles when you are hit by enemies.

Demon's Skin

(2) Set: +999 Fire Thorns Damage
(3) Set: 1.1% Chance to Fear on Hit
(4) Set: +3% Damage to Demons Chance to reflect projectiles when you are hit by enemies.

Guardian's Contingency

(2) Set: +110 Vitality Regenerates 130 Life per Second

Guardian's Jeopardy

(2) Set: Your melee damage reduction is increased by 1% per 1000 base Vitality from equipped items. Your missile damage reduction is increased by 1% per 1000 base Strength, Dexterity, or Intelligence from equipped items depending on your class.
(3) Set: You gain an additional 100% of your base Strength, Dexterity, Intelligence, and Vitality attributes from equipped items.

Hallowed Defenders

(2) Set: +40 Resistance to All Elements Attack Speed Increased by 5.0%

Hallowed Protectors

(2) Set: +100 Resistance to All Elements Attack Speed Increased by 10.0%

Krelm’s Buff Bulwark

(2) Set: +500 Vitality

Legacy of Nightmares

(2) Set: While this is your only Item Set bonus every Ancient item you have equipped increases your damage dealt by 750% and reduces your damage taken by 4%.

Sage's Journey

(2) Set: +250 Strength +250 Dexterity +250 Intelligence +250 Vitality
(3) Set: Double the amount of Death's Breath that drop. (Emanates)

Sage's Plight

(2) Set: +35 Strength +35 Dexterity +35 Intelligence +35 Vitality