Effect
Active: Shroud you and your allies with a mystical shield that absorbs up to 62,064 damage for 3 seconds. Absorb amount is increased by 15% of your Health Globe Healing Bonus.
Passive: You and your allies within 60 yards gain 10,728 increased Life regeneration. The heal amount is increased by 7% of your Life per Second.
Only one Mantra may be active at a time.
Runes
5 Runes
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Sustenance
Passive: Increase the Life regeneration granted by Mantra of Healing to 21,457 Life per Second.
Heal amount is increased by 7% of your Life per Second. -
Circular Breathing
Passive: Mantra of Healing also regenerates 3 Spirit per second. -
Boon of Inspiration
Passive: Mantra of Healing also heals 3576 Life when hitting an enemy.
Heal amount is increased by 20% of your Life per Hit. -
Heavenly Body
Passive: Mantra of Healing also increases maximum Life by 20%. -
Time of Need
Passive: Mantra of Healing also reduces damage taken by 30% when below 50% Life.
Mantra of Healing
Mantra of Healing is the monk's defensive-support mantra. Passively it raises the life regeneration of you and your allies across a wide radius, and the active component additionally lays an absorption shield over the group. That makes it especially suited to support monks who keep their team alive rather than carrying the damage themselves.
For hard moments, Time of Need is one of the most valuable runes, because it further lowers the damage taken once life gets critical, a reliable lifeline against sudden spike hits. If you keep an eye on your spirit budget, you'll benefit from Circular Breathing, which regenerates resource continuously on the side and so funds other skills. So Mantra of Healing turns the monk into a resilient pillar of the group that combines protection and resource comfort in a single slot.
Circular Breathing and the healing runes
Mantra of Healing unlocks at level 26, and every rune strengthens its passive side:
- Sustenance (level 31): Life regeneration rises to 21,457 Life per second.
- Circular Breathing (level 38): an extra 3 Spirit per second.
- Boon of Inspiration (level 42): 3576 Life on hit, increased by 20% of your Life per Hit.
- Heavenly Body (level 48): 20% more maximum Life.
- Time of Need (level 53): 30% less damage taken below 50% Life.
In practice Circular Breathing is played almost exclusively, a sign that the Mantra often earns its slot for the resource rather than the healing.
The Mantra shield and Life regeneration
The passive half raises Life regeneration for everyone within 60 yards by 10,728, plus 7% of your Life per Second. The active half costs 50 Spirit and shrouds you and your allies in a shield absorbing up to 62,064 damage for 3 seconds, increased by 15% of your Health Globe Healing Bonus. Since only one Mantra can be active, Mantra of Healing pushes the other Mantras off your bar.
Wave of Light and Epiphany as partners
Wave of Light is Spirit-hungry, and Circular Breathing plus Epiphany help cover the cost. Beacon of Ytar lowers all cooldowns, and Mystic Ally fights by your side. Dashing Strike and Seize the Initiative are frequent partners too.