Effect
Shoot a fire arrow that deals 300% weapon damage as Fire to all enemies it passes through.
Requires Bow
Runes
5 Runes
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Ball Lightning
Shoot a ball of lightning that electrocutes enemies along its path for 300% weapon damage as Lightning. -
Frost Arrow
Shoot a frost arrow that hits an enemy for 330% weapon damage as Cold then splits into up to 10 additional frost arrows. Enemies hit are Chilled by 60% for 1 second. -
Immolation Arrow
Shoot a fiery arrow that hits an enemy for 300% weapon damage as Fire and explodes, immolating the ground for 315% weapon damage as Fire over 2 seconds to enemies within 10 yards. -
Lightning Bolts
Shoot an electrified bolt for 300% weapon damage as Lightning that Stuns enemies for 1 second on a Critical Hit. -
Nether Tentacles
Shoot a shadow tentacle that deals 300% weapon damage as Physical to enemies along its path and returns 0.4% of your maximum Life for each enemy hit.
The proc coefficient scales the chance of on-hit effects (e.g. legendary powers, gems, Life per Hit) for each hit of the skill. Game files, version 2.8.0.
Elemental Arrow
Elemental Arrow is a cheap Hatred spender that fires a piercing arrow hitting several enemies in a line. Thanks to the low cost it can be fired almost continuously, making it well suited as a main damage source that only moderately taxes your generator and Hatred pool. Its runes substantially change behavior and damage type, making it one of the class's most versatile spenders.
Frost Arrow is especially strong, splitting into many additional arrows on impact and chilling enemies, which harmonizes excellently with cold and slow synergies. If you want to bring along sustain, Nether Tentacles delivers physical damage and heals you per enemy hit, providing durability under sustained fire against packs. Depending on your build, you choose between area control and self-healing.
Ball Lightning, Immolation Arrow and Lightning Bolts
Elemental Arrow unlocks at level 20: 10 Hatred for 300% weapon damage as Fire to every enemy it passes through, fired from a bow. Ball Lightning (level 24) shoots a ball of lightning that deals 300% weapon damage to enemies along its path. Frost Arrow follows at level 29 and splits into up to 10 additional arrows. Immolation Arrow (level 36) explodes and leaves fire that deals an extra 315% weapon damage over 2 seconds to enemies within 10 yards. Lightning Bolts (level 43) stun for 1 second on critical hits. Nether Tentacles only arrives at level 59 and heals 0.4% of your maximum Life per enemy hit.
Kridershot, Augustine's Panacea and the Marauder
The bow Kridershot (Demon Hunter only) flips the role: Elemental Arrow then generates 3–4 Hatred instead of costing it and becomes a generator. The quiver Augustine's Panacea gives the arrow an additional effect based on the active rune.
In Embodiment of the Marauder, your Sentries cast Elemental Arrow whenever you do (4-piece bonus). The 6-piece bonus raises Elemental Arrow damage by 9500% for every active Sentry, so the more turrets you have out, the harder each arrow hits.