News
Latest news, patches and season updates for Diablo 3.
Patch 2.4.2 & 2.4.3: Set Reworks and New Areas
The two patches that carried Diablo 3 through 2016 – set tuning, new difficulties and the legendary Tristram anniversary event.
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Patch 2.4.1: Leaderboard Polish and New Transmogs
How the April 2016 update made the leaderboards fairer, buffed nearly every class and set the stage for Season 6.
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Patch 2.4 Lands: Set Dungeons, Greyhollow Island and More
The most content-rich update since Reaper of Souls: 24 Set Dungeons, a new island and a radically streamlined endgame.
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Season 4: Season Journey and Cosmetic Rewards Arrive
How Season 4 used the Season Journey, cosmetic rewards and Patch 2.3.0 to define the modern Diablo 3 endgame.
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Patch 2.3.0: Kanai's Cube, Bounty Rewards and Set Reworks
How Kanai's Cube, act-specific bounties and Sescheron reshaped Diablo 3's endgame forever
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Patch 2.2.0: Major Set Reworks and New Legendaries
How Patch 2.2.0 on March 31, 2015 reshaped the Diablo 3 endgame for good with new class sets, ring legendaries and the Wardrobe.
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Season 1 Begins: The First Diablo 3 Season
How Patch 2.1.0 launched the first Season on August 29, 2014 and set the eternal endgame rhythm of Diablo 3.
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Patch 2.1.0: Seasons, Greater Rifts and Legendary Gems
How Patch 2.1.0 on August 26, 2014, defined the Diablo 3 endgame forever with Seasons, Greater Rifts and Legendary Gems.
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Ultimate Evil Edition for PS4 and Xbox One
How Blizzard brought the complete Diablo III plus Reaper of Souls to PS4 and Xbox One on August 19, 2014 and set the benchmark for ARPGs on consoles.
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Reaper of Souls Arrives – Diablo III Reborn
How the first expansion turned Diablo III from a contentious release into a lasting action-RPG
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Loot 2.0: Patch 2.0 Reinvents Itemization
How Patch 2.0.1 fixed the hunt for loot on February 25, 2014 and reinvented Diablo III
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Diablo III Launches on PS3 and Xbox 360
How Blizzard brought the action RPG into the living room on September 3, 2013 with controller controls, couch co-op, and no Auction House.
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Reaper of Souls Announced at Gamescom
How Blizzard kicked off the reinvention of Diablo III in Cologne in 2013 – with Malthael, the Crusader and Adventure Mode.
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Patch 1.0.8: More Monsters, Better Co-Op Farming
How Patch 1.0.8 on May 7, 2013 finally rewarded co-op farming, sped up Inferno and smoothed out the endgame.
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Patch 1.0.7: PvP Brawling and New Crafted Items
How Blizzard redefined PvP, endgame crafting and class balance on February 12, 2013
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Patch 1.0.5: Monster Power, the Infernal Machine, and the Hellfire Ring
How Patch 1.0.5 used Monster Power, the Infernal Machine, and the Hellfire Ring to build Diablo III's first true endgame.
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Patch 1.0.4: Paragon Levels Usher in the Endgame
How the Paragon system, build-defining legendaries and class buffs finally gave Diablo III a real endgame
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Diablo III Launches: The Return to Sanctuary
On May 15, 2012, Diablo III opens the gates to Sanctuary – with record sales, five classes, and a rocky start.
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