The Three Hundredth Spear
Legendary Spear
- Legendary
- Level 70
Properties
527.4 Damage Per Second
353–526 Damage
1.20 Attacks per Second
Secondary Attributes
- Increase the damage of Weapon Throw and Ancient Spear by 150–200%. The attack speed of Weapon Throw is increased by 200% (Barbarian Only)
Random Affixes
- +(981–1,199)–(1,175–1,490) Damage
- +(981–1,199)–(1,175–1,490) Fire Damage
- +(981–1,199)–(1,175–1,490) Cold Damage
- +(981–1,199)–(1,175–1,490) Holy Damage
- +(981–1,199)–(1,175–1,490) Lightning Damage
- +(981–1,199)–(1,175–1,490) Poison Damage
- +(981–1,199)–(1,175–1,490) Arcane Damage
- +626–750 Strength
- +626–750 Dexterity
- +626–750 Intelligence
Ancient & primal values
Ancient
- +(1,318–1,560)–(1,609–1,940) Damage
- +825–1,000 Strength
Primal
- +1,560–1,940 Damage
- +1,000 Strength
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (20 primary, 12 secondary)
Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.
Primary
- +6–10% Damage
- Reduces cooldown of all skills by 6–10%.
- Reduces all resource costs by 8–10%.
- Increases Attack Speed by 5–7%
- Chance to Deal 16–24% Area Damage on Hit.
- +626–750 Strength ancient +825–1,000
- +626–750 Dexterity ancient +825–1,000
- +626–750 Intelligence ancient +825–1,000
- +626–750 Vitality ancient +825–1,000
- +(853–1,043)–(1,022–1,296) Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Fire Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Cold Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Lightning Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Poison Damage ancient +(1,318–1,560)–(1,609–1,940)
- +(853–1,043)–(1,022–1,296) Arcane Damage ancient +(1,318–1,560)–(1,609–1,940)
- +15,474–18,429 Life per Hit ancient +20,271–23,950
- Increases damage against elites by 5–8%
- 34–39% chance to inflict Bleed for 300–400% weapon damage over 5 seconds.
- Sockets (1–1)
Secondary
- Monster kills grant +140–200 experience. ancient +220–260
- Level Requirement Reduced by 2–30 ancient 30–40
- +6,428–8,914 Life after Each Kill ancient +9,805–11,590
- 1–2.6% Chance to Fear on Hit
- 1–2.6% Chance to Stun on Hit
- 1–2.6% Chance to Blind on Hit
- 1–2.6% Chance to Freeze on Hit
- 1–2.6% Chance to Chill on Hit
- 1–2.6% Chance to Slow on Hit
- 1–2.6% Chance to Immobilize on Hit
- 1–2.6% Chance to Knockback on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
They fought against incredible odds, down to the last warrior.
The Three Hundredth Spear
This reworked variant of the spear goes even further: it raises the damage of Weapon Throw and Ancient Spear far more strongly and additionally boosts Weapon Throw's attack speed massively. That lets you fire your throws at a blistering pace and practically bury enemies under a hail of projectiles.
The extra attack speed turns Weapon Throw into a true sustained-fire build while multiplying the triggers for secondary effects on the side. This weapon is the heart of modern throwing Barbarians. My tip: watch your Fury supply, because the high throw frequency also raises your resource consumption. With enough refill you maintain the continuous fire and maximize both damage and hit density.
Two skills, one loop
Weapon Throw generates 6 Fury per successful attack, or 9 with the Balanced Weapon rune. The 200% faster attack speed makes that Fury pile up much more quickly, and that is exactly what Ancient Spear needs, since it costs 25 Fury. The Boulder Toss rune even spends all remaining Fury, dealing 20% weapon damage per Fury point to enemies within 9 yards of the impact.
Roll range and other runes
The 200% attack speed is fixed; only the damage bonus for both skills rolls, between 150 and 200%. For Weapon Throw, Ricochet is also worth a look, bouncing the weapon to up to 3 enemies, as is Mighty Throw with 400% weapon damage as Lightning. Only the Barbarian gets the power.
Stats and companions
The spear rolls an elemental weapon damage bonus plus 626–750 Strength, Dexterity or Intelligence, where a Barbarian looks for Strength. A socket, Cooldown Reduction, Area Damage and Resource Cost Reduction round it out. It is often combined with Raekor's Will, Raekor's Burden, Skular's Salvation, Arreat's Law, Captain Crimson's Silk Girdle and Captain Crimson's Thrust.
The flavor text recalls warriors who fought against incredible odds, down to the last one standing.