Beckon Sail

Beckon Sail

Legendary Cloak

  • Legendary
  • Level 70

Properties

660–759 Armor

Primary Attributes

  • Sockets (1)

Secondary Attributes

  • When receiving fatal damage, you instead automatically cast Smoke Screen and are healed to 25% Life. This effect may occur once every 120 seconds. (Demon Hunter Only)

Random Affixes

  • +416–500 Dexterity
  • +416–500 Strength
  • +416–500 Intelligence

Ancient & primal values

Ancient

  • +550–650 Dexterity

Primal

  • +650 Dexterity

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (16 primary, 17 secondary)

Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.

Primary

  • +10–15% Life
  • Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
  • Increases Hatred Regeneration by 1.35–1.5 per Second (Demon Hunter)
  • +91–100 Resistance to All Elements ancient +110–130
  • +416–500 Strength ancient +550–650
  • +416–500 Dexterity ancient +550–650
  • +416–500 Intelligence ancient +550–650
  • +416–500 Vitality ancient +550–650
  • +559–595 Armor ancient +654–775
  • Reduces damage from elites by 10–11%
  • Sockets (1–1) ancient (3–3)
  • Demon Hunter +10–15% damage: Fan of Knives, Spike Trap, Sentry, Rain of Vengeance, Companion

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
  • Increases Gold and Health Pickup by 1–2 Yards.
  • +9–12 Maximum Discipline (Demon Hunter)
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +5,334–7,696 Thorns Damage ancient +7,697–9,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • +4,252–5,942 Life after Each Kill ancient +6,536–7,725
  • Reduces damage from ranged attacks by 6–7%.
  • Reduces damage from melee attacks by 6–7%
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

Favored by those who do their fighting in the underworld.

A Second Life for Demon Hunters

The Beckon Sail cloak hands your Demon Hunter a built-in life insurance: should you take lethal damage, you instead automatically drop a Smoke Screen and heal back to a portion of your life. This safety net carries a long cooldown, but it can make all the difference in the exact moment a hit would otherwise wipe you out.

That makes the cloak excellent for risky push attempts in high Greater Rifts, where a single mistake usually spells the end. Tip: Treat the effect as an emergency reserve, not as license for careless play. Build your defensive skills and escape routes so that after it triggers you can bridge the cooldown until the rescue is ready again.

What happens in the moment of rescue

Instead of dying, you automatically cast Smoke Screen and are healed to 25% Life. According to the tooltip, Smoke Screen makes you invisible for 1 second - so you get not only Life back but also a brief moment to slip away. The 120 second lockout is fixed and identical on every copy; the power has no roll range. Since the heal targets a share of your Life, it gives you more the higher your maximum Life is.

Three sockets and the main stat

The cloak is reserved for the Demon Hunter and comes with 3 sockets built in - room for three gems in your chest slot. On top comes Strength, Dexterity or Intelligence at 416 to 500 points; for a Demon Hunter, Dexterity counts. If the cloak rolls a different main stat, the Mystic can re-enchant exactly that one stat.

Using Smoke Screen yourself

If you also run Smoke Screen on your bar, it stays available as a separate skill: 14 Discipline and a 1.5 second cooldown that only starts once the invisibility ends. Healing Vapors regenerates 15% Life while invisible, Displacement grants 100% movement speed during that time, and Lingering Fog extends it to 1.5 seconds.

The flavor text is brief: the cloak is favored by those who do their fighting in the underworld.