Heals you and the Templar for 193,093 Life based on the Templar's Strength.
Intervene
From level 5
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3–6 seconds when you are hit, based on the Templar's Strength.
Loyalty
From level 10
Regenerates 6,436 Life per second for you and the Templar based on the Templar's Strength.
Intimidate
From level 10
Enemies that hit or are hit by the Templar are slowed by 80% for 3–6 seconds based on the Templar's Strength.
Charge
From level 15
Cooldown: 10 seconds
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3–6 seconds based on the Templar's Strength.
Onslaught
From level 15
Cooldown: 20 seconds
Delivers a massive blow to an enemy for 800% weapon damage and causes the target and nearby enemies to take 10% increased damage for 3–6 seconds based on the Templar's Strength.
Inspire
From level 20
Increases your resource generation.
Mana: 7 per second. Hatred: 1 per second. Wrath: 1.1 per second. Arcane Power: 1.4 per second. Fury: 10% generated. Spirit: 10% generated. Essence: 10% generated.
Guardian
From level 20
Cooldown: 120 seconds
When you take fatal damage, the Templar rushes to your aid, knocking back enemies within 15 yards, healing you for 15% Life based on the Templar's Strength, and shielding you from all damage for 5 seconds.