Effect
Focus a wave of light that crushes enemies for 835% weapon damage as Holy.
Runes
5 Runes
-
Wall of Light
Wave of Light Stuns enemies for 1 second.
Wave of Light's damage turns into Physical. -
Explosive Light
Release bursts of energy that deal 830% weapon damage as Fire to nearby enemies. -
Empowered Wave
Increases the damage of Wave of Light to 1045% weapon damage as Holy. -
Shattering Light
Wave of Light deals an additional 820% weapon damage as Cold in a line. -
Pillar of the Ancients
Summon an ancient pillar that deals 635% weapon damage as Lightning, followed by 785% weapon damage as Lightning over 3 seconds to enemies who remain in the area.
The proc coefficient scales the chance of on-hit effects (e.g. legendary powers, gems, Life per Hit) for each hit of the skill. Game files, version 2.8.0.
Wave of Light
Wave of Light is a heavy-hitting spirit spender that focuses light into a shattering wave, crushing enemies with high Holy damage. As one of the monk's strongest single skills, it forms the core of many bell builds, in which you rhythmically repeat the skill to land concentrated damage on packs and bosses. Its steep spirit demand calls for a solid resource supply.
If you want to maximize base damage, Empowered Wave raises the Holy damage dealt directly and remains a popular pick for pure DPS setups. Prefer fire synergies instead, and Explosive Light unleashes additional energy bursts as fire damage, fitting fire-based items and sets beautifully. With Wall of Light the skill can also be repurposed into a crowd-control tool that briefly stuns enemies, should your build want some control.
Runes by unlock level
- Wall of Light (from level 18): Stuns for 1 second, Physical damage.
- Explosive Light (level 25): bursts for 830% weapon damage as Fire to nearby enemies; the most common pick in practice.
- Empowered Wave (level 35): base damage rises from 835% to 1045% weapon damage.
- Shattering Light (level 49): an extra 820% weapon damage as Cold in a line.
- Pillar of the Ancients (level 57): 635% Lightning damage plus another 785% over 3 seconds to enemies in the area.
Items for the Wave
Incense Torch of the Grand Temple halves the 75 Spirit cost and raises damage by 450–550%. Kyoshiro's Blade adds 200–250% when the initial impact hits 5 or fewer enemies, a single-target tool. Pinto's Pride slows enemies by 80% for 3 seconds and raises damage by 125–150%. Tzo Krin's Gaze casts the Wave directly at your target's position.
Monkey King's Garb
In the 6-piece bonus, every stack of Sweeping Wind raises the Wave's damage by 1500%, and the 2-piece bonus cuts your damage taken by 50% while Sweeping Wind is active. Keeping the vortex up becomes mandatory.
Partners
Epiphany covers the heavy Spirit demand, and Cyclone Strike pulls enemies together before the impact.