Effect
Smite enemies up to 30 yards away with holy chains that deal 175% weapon damage as Holy. The chains break off and strike up to 3 additional enemies within 20 yards for 150% weapon damage as Holy.
Runes
5 Runes
-
Shatter
The holy chains explode dealing 60% weapon damage as Holy to enemies within 3 yards. -
Shackle
Enemies hit by the chains have a 20% chance to be Immobilized in place for 1 second. -
Surge
Increase the number of additional enemies hit to 5. -
Reaping
Gain 6437 increased Life regeneration for 2 seconds for every enemy hit by the chains. This effect stacks up to 4 times. -
Shared Fate
The chains bind those they hit, causing them to share one another's fate. Enemies who share fate will be stunned for 2 seconds if they move 15 yards away from each other.
The proc coefficient scales the chance of on-hit effects (e.g. legendary powers, gems, Life per Hit) for each hit of the skill. Game files, version 2.8.0.
Smite
Smite is a Wrath generator for the Crusader that operates at long range, making it a comfortable alternative to pure melee builders. You hurl holy chains at a target, and they then leap onto several nearby enemies. This makes the skill well suited to quickly building resource in packed groups while spreading damage at the same time. At its core, it's a dependable resource supplier for Wrath-hungry setups.
Among the runes, Surge is worth a look if you want to hit as many enemies as possible at once, since more jumps mean more targets hit. If you play more defensively or as support, Reaping is appealing: every enemy struck stacks your Life regeneration, giving noticeable self-healing in crowded situations. That turns the generator into a small survival tool as well.
Reaping, Surge and the other runes
Smite unlocks at level 11: 5 Wrath per attack, 175% weapon damage at up to 30 yards, plus jumps to up to 3 more enemies within 20 yards for 150% each. Shatter (level 14) makes the chains explode for 60% weapon damage, and Shackle (level 20) has a 20% chance to Immobilize for 1 second. Surge (level 37) raises the extra targets to 5, and Reaping (level 51) grants 6437 Life regeneration for 2 seconds per enemy hit, stacking 4 times. Shared Fate (level 57) binds the enemies hit: if they move 15 yards apart, they are stunned for 2 seconds. In practice Reaping is the pick.
Items for more targets
Armor of the Kind Regent (Crusader only) also casts Smite at a second nearby enemy, and the flail Golden Scourge makes the chains jump to 3 more enemies. Both raise the number of targets hit and thereby how quickly you reach the 4 Reaping stacks.
Phalanx, Judgment and Laws of Valor
Phalanx costs Wrath that Smite supplies. Laws of Valor raises attack speed and thus how often you generate Wrath. Judgment pins enemies in place so the chains reliably find several targets in range. Iron Skin, Akarat's Champion and Heavenly Strength round it out.