Vile Ward

Vile Ward

Legendary Shoulders

  • Legendary
  • Level 70

Properties

586–674 Armor

Secondary Attributes

  • Furious Charge deals 30–35% increased damage for every enemy hit while charging. (Barbarian Only)

Random Affixes

  • +416–500 Strength
  • +416–500 Dexterity
  • +416–500 Intelligence

Ancient & primal values

Ancient

  • +550–650 Strength

Primal

  • +650 Strength

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (52 primary, 14 secondary)

Besides its fixed properties, this item rolls 3 primary and 2 secondary properties at random from these lists.

Primary

  • Reduces cooldown of all skills by 5–8%.
  • Reduces all resource costs by 5–8%.
  • +10–15% Life
  • Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
  • Chance to Deal 10–20% Area Damage on Hit.
  • +91–100 Resistance to All Elements ancient +110–130
  • +416–500 Strength ancient +550–650
  • +416–500 Dexterity ancient +550–650
  • +416–500 Intelligence ancient +550–650
  • +416–500 Vitality ancient +550–650
  • +373–397 Armor ancient +436–516
  • Barbarian +10–15% damage: Rend, Earthquake, Furious Charge, Call of the Ancients, Revenge, Overpower, Avalanche
  • Crusader +10–15% damage: Condemn, Bombardment, Falling Sword, Heaven's Fury
  • Demon Hunter +10–15% damage: Fan of Knives, Spike Trap, Sentry, Rain of Vengeance, Companion
  • Monk +10–15% damage: Cyclone Strike, Sweeping Wind, Mystic Ally, Seven-Sided Strike, Dashing Strike
  • Necromancer +10–15% damage: Command Skeletons, Command Golem, Revive, Bone Armor, Bone Spirit, Corpse Explosion, Corpse Lance
  • Witch Doctor +10–15% damage: Grasp of the Dead, Haunt, Locust Swarm, Summon Zombie Dogs, Fetish Army, Gargantuan, Wall of Death, Piranhas
  • Wizard +10–15% damage: Explosive Blast, Hydra, Familiar, Black Hole, Blizzard

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
  • Increases Gold and Health Pickup by 1–2 Yards.
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +5,334–7,696 Thorns Damage ancient +7,697–9,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • 1–5.1% Chance to Chill on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

"The more enemies I hit, the greater my bloodlust." -Chieftain Kar-Nuk

The More Enemies, the Harder You Hit

These shoulders increase the damage of 'Furious Charge' for every enemy the charge hits. For the Barbarian, this means: the denser the enemy group, the more devastating your attack – the skill scales directly with the number of enemies hit.

That makes Vile Ward the centerpiece of aggressive Furious Charge builds that deliberately charge into large crowds of enemies. Instead of seeking out single targets, you want to plow through as many foes as possible at once to fully build up the damage bonus. On top of that comes a strong bonus to one of the three main attributes. Tip: Hold off on your charge until the enemies have bunched up, and aim at the densest cluster – that's how you get the maximum damage gain out of every use.

Every Enemy Counts Twice - With the Right Rune

Furious Charge deals 600% weapon damage, generates 15 Fury and normally recharges a single charge every 10 seconds. The shoulders' bonus of 30–35% per enemy grows with every target in your path; a Primal Ancient gives 35% per enemy. Several runes reward the same condition:

  • Merciless Assault cuts the recharge time by 2 seconds per enemy hit, up to 10 seconds - from 5 enemies on, that is the entire normal recharge.
  • Stamina generates 10 extra Fury for each enemy hit.
  • Dreadnought stores up to 3 charges and turns the damage into Lightning.
  • Battering Ram raises the base damage to 1050% weapon damage as Fire, and Cold Rush freezes struck enemies for 2.5 seconds.

Stats, Cube and Pairings

The shoulders have no fixed affixes; the main stat rolls at +416–500, and as a Barbarian you want Strength. The power fits the armor slot of Kanai's Cube, freeing your shoulders for a set piece - such as Raekor's Burden, which Vile Ward is often combined with, along with Raekor's Heart, Immortal King's Triumph, Immortal King's Tribal Binding and Immortal King's Irons. Chieftain Kar-Nuk's quote in the flavor text sums up the power: the more enemies he hits, the greater his bloodlust.