Trag'Oul's Stalwart Greaves

Trag'Oul's Stalwart Greaves

Set Boots

  • Set
  • Level 70

Properties

513–590 Armor

Primary Attributes

  • +416–500 Vitality

Random Affixes

  • +416–500 Intelligence
  • +416–500 Dexterity
  • +416–500 Strength

Ancient & primal values

Ancient

  • +550–650 Intelligence
  • +550–650 Vitality

Primal

  • +650 Intelligence
  • +650 Vitality

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (11 primary, 14 secondary)

Besides its fixed properties, this item rolls 2 primary and 2 secondary properties at random from these lists.

Primary

  • +10–12% Movement Speed
  • Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
  • +91–100 Resistance to All Elements ancient +110–130
  • +416–500 Strength ancient +550–650
  • +416–500 Dexterity ancient +550–650
  • +416–500 Intelligence ancient +550–650
  • +416–500 Vitality ancient +550–650
  • +373–397 Armor ancient +436–516
  • Necromancer +10–15% damage: Bone Spear, Death Nova, Skeletal Mage

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
  • Increases Gold and Health Pickup by 1–2 Yards.
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +2,401–2,880 Thorns Damage ancient +2,881–3,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • 1–5.1% Chance to Immobilize on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

The protectors of the Balance must stand on the edge of two worlds, accepted by neither, masters of both.

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  1. 2 PiecesBlood Rush and Siphon Blood gain the effect of every rune. Your Life-spending abilities no longer cost Essence.
  2. 4 PiecesWhile at full Life, your healing from skills is added to your maximum Life for 45 seconds, up to 300% more.
  3. 6 PiecesYour Life-spending abilities deal 6,250% increased damage and your healing from skills is increased by 100%.