The Grin Reaper

The Grin Reaper

Legendary Voodoo Mask

  • Legendary
  • Level 70

Properties

660–759 Armor

Primary Attributes

  • Sockets (1)

Secondary Attributes

  • Chance when attacking to summon horrific Mimics that cast some of your equipped skills. (Witch Doctor Only)

Random Affixes

  • +626–750 Intelligence
  • +626–750 Dexterity
  • +626–750 Strength

Ancient & primal values

Ancient

  • +825–1,000 Intelligence

Primal

  • +1,000 Intelligence

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (17 primary, 15 secondary)

Besides its fixed properties, this item rolls 2 primary and 1 secondary properties at random from these lists.

Primary

  • Critical Hit Chance Increased by 4.5–6%
  • +10–15% Life
  • Regenerates 6,448–7,678 Life per Second ancient 8,445–10,000
  • Increases Mana Regeneration by 12–14 per Second (Witch Doctor)
  • +91–100 Resistance to All Elements ancient +110–130
  • +626–750 Strength ancient +825–1,000
  • +626–750 Dexterity ancient +825–1,000
  • +626–750 Intelligence ancient +825–1,000
  • +626–750 Vitality ancient +825–1,000
  • +559–595 Armor ancient +654–775
  • +7,737–9,214 Life per Hit ancient +10,135–11,975
  • Sockets (1–1)
  • Witch Doctor +8–15% damage: Firebats, Sacrifice
  • Witch Doctor +10–15% damage: Zombie Charger, Spirit Barrage, Acid Cloud

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Reduces duration of control impairing effects by 20–40%
  • Increases Gold and Health Pickup by 1–2 Yards.
  • +120–150 Maximum Mana (Witch Doctor)
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +2,401–2,880 Thorns Damage ancient +2,881–3,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • 1–5.1% Chance to Fear on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

Death wears many faces.

The Grin Reaper

This voodoo mask has a chance, when you attack, to summon terrifying mirror images that cast some of your own active skills. At its heart the ghostly entourage grants you extra bursts of damage that echo your spells, all without costing you resources or cooldowns.

The appeal lies in the copies replicating your most expensive or powerful skills, multiplying your burst. Use the mask in builds that lean on a few hard-hitting active abilities rather than many small ones. My tip: a high attack frequency raises the proc chance, so the doubles appear more often and keep pouring extra damage onto the screen.

What the power text leaves open

The tooltip speaks of "some" of your equipped skills - which ones, how often the Mimics appear and how long they stay, it doesn't say. The power has no roll range either; every mask behaves the same. Only the trigger is certain: the summon is tied to your attacks. That makes The Grin Reaper an effect you take along rather than one you can plan around precisely.

Socket and attribute

A Socket is fixed, and a primary attribute rolls at 626–750. Since only the Witch Doctor can wear the mask, Intelligence is the only sensible attribute; the Mystic can straighten out a copy with Strength or Dexterity. With socket and attribute, the mask covers the basics of a helm even when the summon doesn't show up.

The many faces of death

The flavor text keeps it to one terse line: death wears many faces. That fits a mask that conjures copies of its wearer - suddenly the Witch Doctor faces the enemy several times over. The name plays on the same image: here the reaper quite literally grins.