Wizard

The Typhon's Veil Hydra — Wizard

Wizard Build B · by eRnstl · 226 Views

The Typhon's Veil Hydra for the Wizard: tier B, Season 39, with gear, cube powers, gems and 3 variants.

At a glance

Class
Wizard
Tier
B
Season
S39
Main skill
Spectral Blade
Items
13
Cube powers
4
Updated

Equipment

  • Helm The Magistrate
  • Shoulders Typhon's Tibia
  • Amulet Squirt's Necklace
  • Chest Typhon's Thorax
  • Gloves Typhon's Claws
  • Bracers Guardian's Aversion
  • Belt Guardian's Case
  • Pants Typhon's Abdomen
  • Boots Typhon's Tarsus
  • Ring 1 Halo of Karini
  • Ring 2 Convention of Elements
  • Main Hand Serpent's Sparker
  • Off Hand Winter Flurry

Active Skills

Spectral Blade Ice Blades
Hydra Arcane Hydra
Black Hole Spellsteal
Storm Armor Shocking Aspect
Blizzard Frozen Solid
Explosive Blast Chain Reaction

Passive Skills

Audacity
Galvanizing Ward
Arcane Dynamo
Elemental Exposure

Kanai's Cube

Weapon Fragment of Destiny
Armor Tasker and Theo
Jewelry Ring of Royal Grandeur
4th slot (Season 39) Orb of Infinite Depth

Stat Priority

  1. Intelligence
  2. Critical Hit Chance
  3. Vitality
  4. Critical Hit Damage
  5. Hydra Damage
  6. Cold Damage

Legendary Gems

Bane of the Stricken Rank 150
Bane of the Trapped Rank 150
Enforcer Rank 150

Regular Gems

Helm Amethyst
Armor Topaz
Weapon Emerald
The Magistrate
Helm
Intelligence
Vitality
Critical Hit Chance
Socket
Typhon's Tibia
Shoulders
Intelligence
Life %
Area Damage
Hydra Damage
Typhon's Thorax
Chest Armor
Intelligence
Vitality
Hydra Damage
Socket
Typhon's Claws
Gloves
Intelligence
Attack Speed
Critical Hit Damage
Critical Hit Chance
Guardian's Aversion
Bracers
Cold Damage
Intelligence
Vitality
Critical Hit Chance
Guardian's Case
Belt
Intelligence
Vitality
Life %
Armor
Gold Find
Typhon's Abdomen
Pants
Intelligence
Vitality
Armor
Socket
Typhon's Tarsus
Boots
Intelligence
Vitality
All Resistance
Armor
Squirt's Necklace
Amulet
Cold Damage
Critical Hit Damage
Critical Hit Chance
Gold Find
Socket
Halo of Karini
Ring 1
Attack Speed
Critical Hit Damage
Critical Hit Chance
Gold Find
Socket
Convention of Elements
Ring 2
Physical Damage (Weapon)
Critical Hit Damage
Critical Hit Chance
Socket
Serpent's Sparker
Main Hand
Damage %
Intelligence
Attack Speed
Socket
Winter Flurry
Off Hand
Physical Damage (Weapon)
Cold Damage
Intelligence
Critical Hit Chance
Hydra Damage

Gameplay

The configuration

This setup is stored as a complete build — gear, skills, runes and all four cube slots work together and are not assembled from individual statistics.

  • Set: The Typhon's Veil
  • Rating: tier B across all classes
  • Kanai's Cube: Fragment of Destiny, Tasker and Theo, Ring of Royal Grandeur, Orb of Infinite Depth
  • Skills: Spectral Blade (Ice Blades), Hydra (Arcane Hydra), Black Hole (Spellsteal), Storm Armor (Shocking Aspect), Blizzard (Frozen Solid), Explosive Blast (Chain Reaction)
  • Passives: Audacity, Galvanizing Ward, Arcane Dynamo, Elemental Exposure
  • Variants available: GR push, Torment 16 / Nephalem rifts, Speed farming
Use the variant switcher above to move between the versions. What changes between them is spelled out below — read it before you rebuild.

What the set does

This build wears The Typhon's Veil. These bonuses apply once the matching number of set pieces is equipped — the damage multiplier hangs on them, not on the individual stats of the pieces:

  • 2 pieces: Double the duration of Hydras and increase the number of heads on multi-headed Hydras by two.
  • 4 pieces: Damage taken is reduced by 8% for each Hydra head alive. Each time you take damage, a head dies. A head cannot die more than once every 2 seconds.
  • 6 pieces: Hydras deal 4000% increased damage for each Hydra head alive.

How the variants differ

Measured against the push version. Anything not listed here stays the same:

  • Torment 16 / Nephalem rifts: swaps in skills Familiar (Arcanot), Storm Armor (Power of the Storm), Teleport (Calamity); cube Aether Walker; gems Boon of the Hoarder.
  • Speed farming: swaps in skills Electrocute (Forked Lightning), Storm Armor (Scramble), Teleport (Calamity); cube Aether Walker; gems Zei's Stone of Vengeance.

Sockets and gems

The 3 legendary gems (Bane of the Stricken, Bane of the Trapped, Enforcer) belong in the jewellery slots — that is the only place their rank counts, and the only place they keep growing when you upgrade after a Greater Rift.

The remaining 7 sockets are filled with Topaz: the multiplier already comes from the set and the legendary powers, so one more base stat does more there than another effect would.

On the season theme

Shades of the Nephalem spawns a shadow clone of your class at every shrine and pylon that fights along for one minute. Activate shrines inside the pull, not on the way there. The fourth cube slot is already filled in every variant above.

FAQ

Which class is the The Typhon's Veil Hydra — Wizard build for?

The The Typhon's Veil Hydra — Wizard build is a build for the Wizard.

How strong is the The Typhon's Veil Hydra — Wizard build?

The build is rated Tier B and optimized for Season 39.

Which skills does the The Typhon's Veil Hydra — Wizard build use?

The key skills are: Spectral Blade, Hydra, Black Hole, Storm Armor, Blizzard.

Which legendary gems does the The Typhon's Veil Hydra — Wizard build need?

Recommended legendary gems: Bane of the Stricken, Bane of the Trapped, Enforcer.

Which stats matter for the The Typhon's Veil Hydra — Wizard build?

Prioritize these stats: Intelligence, Critical Hit Chance, Vitality, Critical Hit Damage, Hydra Damage, Cold Damage.

scoundrel

scoundrel

Lyndon

Equipment

Helm Leoric's Crown
Shoulders Homing Pads
Chest Armor Goldskin
Gloves Cain's Scrivener
Belt Blackthorne's Notched Belt
Pants Cain's Habit
Boots Ice Climbers
Amulet The Flavor of Time
Bracers Nemesis Bracers
Ring 1 Unity
Ring 2 Oculus Ring
Main Hand Unbound Bolt
Off Hand
Scoundrel Token

Skills

Lv5
Verkrüppelnder Schuss
Kraftschuss
Lv10
Hysterie
Anatomie
Lv15
Mehrfachschuss
Durchschlagender Schuss
Lv20
Verschwinden
Nachtschleier