- Tier S in Season 40
- 2,344 views
- 3 variants
Grace of Inarius Death Nova for the Necromancer: tier S, Season 40, with gear, cube powers, gems and 3 variants.
Changes since Season 39
- The fourth cube slot is gone (Season 39 only).
Active Skills
-
L
Siphon Blood
Rune: Power Shift
Poison
-
R
Death Nova
Rune: Blood Nova
Physical
-
1
Bone Armor
Rune: Dislocation
Poison
-
2
Leech
Rune: Transmittable
-
3
Frailty
Rune: Early Grave
-
4
Simulacrum
Rune: Blood and Bone
Passive Skills
-
Spreading Malediction
-
Stand Alone
-
Swift Harvesting
-
Final Service
Equipment
7 set pieces · 6 legendary items
- HelmInarius's Understanding
- ShouldersInarius's Martyrdom
- AmuletHaunted Visions
- ChestAquila Cuirass
- GlovesInarius's Will
- BracersGuardian's Aversion
- BeltGuardian's Case
- PantsInarius's Reticence
- BootsInarius's Perseverance
- Ring 1Krysbin's Sentence
- Ring 2Convention of Elements
- Main HandFunerary Pick
- Off HandIron Rose
Kanai's Cube
- WeaponBloodtide BladeDeath Nova deals 400% increased damage for every enemy within 25 yards, up to 10 enemies.
- ArmorDayntee's BindingYou gain an additional 50% damage reduction when there is an enemy afflicted by any of your curses.
- JewelryRing of Royal Grandeur
Gear Stats
-
Inarius's Understanding
Helm
- +626–750 Intelligence ancient +825–1,000
- Critical Hit Chance Increased by 4.5–6%
- Increases Death Nova Damage by 10–15%
- +626–750 Vitality ancient +825–1,000
-
Inarius's Martyrdom
Shoulders
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +10–15% Life
- Chance to Deal 10–20% Area Damage on Hit.
-
Aquila Cuirass
Chest Armor
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +559–595 Armor ancient +654–775
- Socket
While above 90–95% primary resource, all damage taken is reduced by 50%. -
Inarius's Will
Gloves
- +626–750 Intelligence ancient +825–1,000
- Critical Hit Chance Increased by 8–10%
- Critical Hit Damage Increased by 26–50%
- Chance to Deal 10–20% Area Damage on Hit.
-
Guardian's Aversion
Bracers
- +416–500 Intelligence ancient +550–650
- Physical skills deal 15–20% more damage.
- Critical Hit Chance Increased by 4.5–6%
- +416–500 Vitality ancient +550–650
-
Guardian's Case
Belt
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +10–15% Life
- +373–397 Armor ancient +436–516
-
Inarius's Reticence
Pants
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +559–595 Armor ancient +654–775
- Socket
-
Inarius's Perseverance
Boots
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- Increases Death Nova Damage by 10–15%
- +373–397 Armor ancient +436–516
-
Haunted Visions
Amulet
- Critical Hit Damage Increased by 51–100%
- +71–80% Extra Gold from Monsters
- Critical Hit Chance Increased by 8–10%
- Physical skills deal 15–20% more damage.
- Socket
Simulacrum now drains 1% of your maximum life every second and lasts forever. They can now duplicate Grim Scythe and can no longer cast Skeletal Mage. -
Krysbin's Sentence
Ring 1
- Attack Speed Increased by 5–7%
- Critical Hit Damage Increased by 26–50%
- Critical Hit Chance Increased by 4.5–6%
- Socket
You deal 75–100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect. -
Convention of Elements
Ring 2
- Critical Hit Chance Increased by 4.5–6%
- Critical Hit Damage Increased by 26–50%
- Chance to Deal 10–20% Area Damage on Hit.
- Socket
Gain 150–200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. -
Funerary Pick
Main Hand
- +626–750 Intelligence ancient +825–1,000
- +(981–1,199)–(1,175–1,490) Damage ancient +(1,318–1,560)–(1,609–1,940)
- +6–10% Damage
- Chance to Deal 16–24% Area Damage on Hit.
- Socket
Siphon Blood drains blood from 2 additional targets. Each target takes 250–300% increased damage from you unless there is only 1 target, then it gains double the increased damage. The bonus from Siphon Blood - Power Shift is now 20% per stack and benefits all skills. -
Iron Rose
Off Hand
- +626–750 Intelligence ancient +825–1,000
- Physical Damage (Weapon)
- Critical Hit Chance Increased by 8–10%
- Increases Death Nova Damage by 10–15%
- Chance to Deal 10–20% Area Damage on Hit.
Attacking with Siphon Blood has a 100% chance to cast a free Blood Nova. After cumulatively losing 10% of your maximum Life, your Death Nova deals 40–50% increased damage for 60 seconds. This effect stacks up to 10 times.
Templar
Kormac
Equipment
HelmLeoric's Crown
ShouldersHoming Pads
Chest ArmorTal Rasha's Relentless Pursuit
GlovesGloves of Worship
BeltVigilante Belt
PantsCaptain Crimson's Thrust
BootsCaptain Crimson's Waders
AmuletThe Flavor of Time
BracersNemesis Bracers
Ring 1Unity
Ring 2Oculus Ring
Main HandThunderfury, Blessed Blade of the Windseeker
Off HandWall of Man- Templar RelicEmpty
Skills
-
Level 5
-
Einschreiten
-
Heilen
(selected)
-
-
Level 10
-
Treue
(selected) -
Einschüchtern
-
-
Level 15
-
Offensive
(selected) -
Ansturm
-
-
Level 20
-
Wächter
(selected) -
Inspirieren
-
Gameplay
The configuration
This setup is stored as a complete build — gear, skills, runes and cube powers work together and are not assembled from individual statistics.
- Set: Grace of Inarius
- Rating: tier S across all classes
- Kanai's Cube: Bloodtide Blade, Dayntee's Binding, Ring of Royal Grandeur
- Skills: Siphon Blood (Power Shift), Death Nova (Blood Nova), Bone Armor (Dislocation), Leech (Transmittable), Frailty (Early Grave), Simulacrum (Blood and Bone)
- Passives: Spreading Malediction, Stand Alone, Swift Harvesting, Final Service
- Variants available: Speed farming, Torment 16 / Nephalem rifts, GR push
What the set does
This build wears Grace of Inarius. These bonuses apply once the matching number of set pieces is equipped — the damage multiplier hangs on them, not on the individual stats of the pieces:
- 2 pieces: Bone Armor damage is increased by 1,000%.
- 4 pieces: Bone Armor grants an additional 3% damage reduction per enemy hit.
- 6 pieces: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1,000% weapon damage and increasing the damage they take from the Necromancer by 19,000%.
How the variants differ
Measured against the push version. Anything not listed here stays the same:
- Speed farming: swaps in skills Frailty (Aura of Frailty), Blood Rush (Potency); cube Steuart's Greaves; gems Bane of the Powerful, Zei's Stone of Vengeance.
- Torment 16 / Nephalem rifts: swaps in skills Frailty (Aura of Frailty), Blood Rush (Metabolism); cube Steuart's Greaves; gems Bane of the Powerful, Boon of the Hoarder.
Sockets and gems
The 3 legendary gems (Bane of the Stricken, Bane of the Trapped, Esoteric Alteration) belong in the jewellery slots (rings and amulet). Urshi can upgrade them after a Greater Rift whether they are socketed, in your inventory or in your stash.
The remaining 6 sockets are filled with regular gems: Topaz (5) and Emerald (1).
On the season theme
In Season 40, Angelic Crucibles sanctify a legendary item: perfect Ancient-level stats plus one of three powers of your class at random. You can only wear one Sanctified item at a time. For this build the Death Nova power applies, because it uses that skill. The Army of the Dead power works regardless of your skill bar. This build sanctifies Funerary Pick, marked in the gear above. Since the power is rolled at random, a Sanctified item can be sanctified again with another Crucible. All powers are listed on the Season 40 page.
FAQ
How good is the Death Nova Necromancer build (Grace of Inarius) in Season 40?
Very good: it is rated tier S across all classes and is one of the strongest builds of the season. It ranks #4 of our 9 Necromancer builds this season.
Which skills does the Death Nova Necromancer build (Grace of Inarius) use?
The skill bar holds Siphon Blood, Death Nova, Bone Armor, Leech, Frailty.
What goes into Kanai's Cube for the Death Nova Necromancer build (Grace of Inarius)?
Weapon: Bloodtide Blade, Armor: Dayntee's Binding, Jewelry: Ring of Royal Grandeur.
Which legendary gems does the Death Nova Necromancer build (Grace of Inarius) use?
The legendary gems are Bane of the Stricken, Bane of the Trapped, Esoteric Alteration.
Which variants of the Death Nova Necromancer build (Grace of Inarius) are there?
3 variants: GR push, Speed farming, Torment 16 / Nephalem rifts. Switch between them with the variant selector above; the differences are listed in the gameplay section.
Which follower suits the Death Nova Necromancer build (Grace of Inarius)?
Recommended follower: Templar, equipped with Leoric's Crown, Gloves of Worship, Homing Pads, Captain Crimson's Thrust.
Which stats matter for the Death Nova Necromancer build (Grace of Inarius)?
Prioritize these stats: Intelligence, Critical Hit Chance, Vitality, Area Damage, Critical Hit Damage, Armor.
What are the alternatives for the Necromancer?
Other builds of the same class, ranked by tier: Army of the Dead Necromancer Build: Tier S; Death Nova Necromancer Build (Trag'Oul's Avatar): Tier S; Death Nova Necromancer Build (No Set): Tier S.















