Grace of Inarius Death Nova — Necromancer
Grace of Inarius Death Nova for the Necromancer: tier S, Season 39, with gear, cube powers, gems and 3 variants.
At a glance
- Class
- Necromancer
- Tier
- S
- Season
- S39
- Main skill
- Siphon Blood
- Items
- 13
- Cube powers
- 3
- Updated
Equipment
- Helm Inarius's Understanding
- Shoulders Inarius's Martyrdom
- Amulet Haunted Visions
- Chest Aquila Cuirass
- Gloves Inarius's Will
- Bracers Guardian's Aversion
- Belt Guardian's Case
- Pants Inarius's Reticence
- Boots Inarius's Perseverance
- Ring 1 Krysbin's Sentence
- Ring 2 Convention of Elements
- Main Hand Funerary Pick
- Off Hand Iron Rose
Active Skills
Passive Skills
Kanai's Cube
Stat Priority
- Intelligence
- Critical Hit Chance
- Vitality
- Critical Hit Damage
- Area Damage
- Armor
Legendary Gems
Regular Gems
Gameplay
The configuration
This setup is stored as a complete build — gear, skills, runes and all four cube slots work together and are not assembled from individual statistics.
- Set: Grace of Inarius
- Rating: tier S across all classes
- Kanai's Cube: Bloodtide Blade, Dayntee's Binding, Ring of Royal Grandeur
- Skills: Siphon Blood (Purity of Essence), Death Nova (Blight), Bone Armor (Limited Immunity), Leech (Osmosis), Blood Rush (Hemostasis), Simulacrum (Blood Debt)
- Passives: Spreading Malediction, Stand Alone, Swift Harvesting, Final Service
- Variants available: Speed farming, Torment 16 / Nephalem rifts, GR push
What the set does
This build wears Grace of Inarius. These bonuses apply once the matching number of set pieces is equipped — the damage multiplier hangs on them, not on the individual stats of the pieces:
- 2 pieces: Bone Armor damage is increased by 1000%.
- 4 pieces: Bone Armor grants an additional 3% damage reduction per enemy hit.
- 6 pieces: Bone Armor also activates a swirling tornado of bone, damaging nearby enemies for 1000% weapon damage and increasing the damage they take from the Necromancer by 10,000%.
How the variants differ
Measured against the push version. Anything not listed here stays the same:
- Speed farming: swaps in skills Frailty (Early Grave); cube Steuart's Greaves, Scythe of the Cycle; gems Bane of the Powerful, Zei's Stone of Vengeance.
- Torment 16 / Nephalem rifts: swaps in skills Frailty (Early Grave), Blood Rush (Molting); cube Steuart's Greaves, Scythe of the Cycle; gems Bane of the Powerful, Boon of the Hoarder.
Sockets and gems
The 3 legendary gems (Bane of the Stricken, Bane of the Trapped, Esoteric Alteration) belong in the jewellery slots — that is the only place their rank counts, and the only place they keep growing when you upgrade after a Greater Rift.
The remaining 6 sockets are filled with Topaz: the multiplier already comes from the set and the legendary powers, so one more base stat does more there than another effect would.
On the season theme
Shades of the Nephalem spawns a shadow clone of your class at every shrine and pylon that fights along for one minute. Activate shrines inside the pull, not on the way there. The fourth cube slot is already filled in every variant above.
FAQ
Which class is the Grace of Inarius Death Nova — Necromancer build for?
The Grace of Inarius Death Nova — Necromancer build is a build for the Necromancer.
How strong is the Grace of Inarius Death Nova — Necromancer build?
The build is rated Tier S and optimized for Season 39.
Which skills does the Grace of Inarius Death Nova — Necromancer build use?
The key skills are: Siphon Blood, Death Nova, Bone Armor, Leech, Blood Rush.
Which legendary gems does the Grace of Inarius Death Nova — Necromancer build need?
Recommended legendary gems: Bane of the Stricken, Bane of the Trapped, Esoteric Alteration.
Which stats matter for the Grace of Inarius Death Nova — Necromancer build?
Prioritize these stats: Intelligence, Critical Hit Chance, Vitality, Critical Hit Damage, Area Damage, Armor.












