Rathma's Macabre Vambraces

Rathma's Macabre Vambraces

Set Gloves

  • Set
  • Level 70

Properties

513–590 Armor

Primary Attributes

  • Critical Hit Chance Increased by 8–10%

Random Affixes

  • +626–750 Intelligence
  • +626–750 Dexterity
  • +626–750 Strength

Ancient & primal values

Ancient

  • +825–1,000 Intelligence

Primal

  • +1,000 Intelligence

Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.

All possible random properties (14 primary, 13 secondary)

Besides its fixed properties, this item rolls 2 primary and 2 secondary properties at random from these lists.

Primary

  • Critical Hit Chance Increased by 8–10%
  • Critical Hit Damage Increased by 26–50%
  • Reduces cooldown of all skills by 5–8%.
  • Reduces all resource costs by 5–8%.
  • Attack Speed Increased by 5–7%
  • Regenerates 6,448–7,678 Life per Second ancient 8,445–10,000
  • Chance to Deal 10–20% Area Damage on Hit.
  • +91–100 Resistance to All Elements ancient +110–130
  • +626–750 Strength ancient +825–1,000
  • +626–750 Dexterity ancient +825–1,000
  • +626–750 Intelligence ancient +825–1,000
  • +626–750 Vitality ancient +825–1,000
  • +373–397 Armor ancient +436–516
  • +7,737–9,214 Life per Hit ancient +10,135–11,975

Secondary

  • +32–35% Extra Gold from Monsters
  • Monster kills grant +140–200 experience. ancient +220–260
  • Increases Gold and Health Pickup by 1–2 Yards.
  • +141–160 Physical Resistance ancient +176–210
  • +141–160 Fire Resistance ancient +176–210
  • +141–160 Cold Resistance ancient +176–210
  • +141–160 Lightning Resistance ancient +176–210
  • +141–160 Poison Resistance ancient +176–210
  • +141–160 Arcane Resistance ancient +176–210
  • +2,401–2,880 Thorns Damage ancient +2,881–3,500
  • Level Requirement Reduced by 2–30 ancient 30–40
  • 1–5.1% Chance to Stun on Hit
  • Ignores Durability Loss

Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot

Master Necromancers are honored with a few bones from the skeleton minions that once served Rathma. These artifacts are generally used in the priest's gloves.

Bones of Rathma

View set
  1. 2 PiecesYour permanent minions reduce the cooldown of Army of the Dead by 0.5 seconds each time they deal damage. Your skeletal warriors spawn faster, and your revived minions no longer expire.
  2. 4 PiecesYour minions no longer take damage. You gain 1% damage reduction for 15 seconds each time one of your minions deal damage. Max 75 stacks.
  3. 6 PiecesEach permanent active minion increases the damage of Army of the Dead by 1,750%, up to 31,500%.