Heel of Savages
Set Boots
- Set
- Level 70
Properties
513–590 Armor
Primary Attributes
- +416–500 Vitality
Random Affixes
- +416–500 Strength
- +416–500 Dexterity
- +416–500 Intelligence
Ancient & primal values
Ancient
- +550–650 Strength
- +550–650 Vitality
Primal
- +650 Strength
- +650 Vitality
Fixed properties of the ancient form; primal items roll the top value of the ancient range. Game files, version 2.8.0.
All possible random properties (12 primary, 14 secondary)
Besides its fixed properties, this item rolls 2 primary and 2 secondary properties at random from these lists.
Primary
- +10–12% Movement Speed
- Regenerates 4,643–5,528 Life per Second ancient 6,080–7,185
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Strength ancient +550–650
- +416–500 Dexterity ancient +550–650
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +373–397 Armor ancient +436–516
- Barbarian +10–15% damage: Hammer of the Ancients, Ancient Spear, Seismic Slam, Whirlwind
Secondary
- +32–35% Extra Gold from Monsters
- Monster kills grant +140–200 experience. ancient +220–260
- Health Globes and Potions Grant +20,001–29,713 Life. ancient +32,684–38,625
- Increases Gold and Health Pickup by 1–2 Yards.
- +141–160 Physical Resistance ancient +176–210
- +141–160 Fire Resistance ancient +176–210
- +141–160 Cold Resistance ancient +176–210
- +141–160 Lightning Resistance ancient +176–210
- +141–160 Poison Resistance ancient +176–210
- +141–160 Arcane Resistance ancient +176–210
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- Level Requirement Reduced by 2–30 ancient 30–40
- 1–5.1% Chance to Immobilize on Hit
- Ignores Durability Loss
Pool of the item type from the game files, version 2.8.0. Skill damage bonuses only carry weight for their class. All properties of this slot
The last barbarian that wore this got into one little fight with other new tribe members that were up to no good.
Horde of the Ninety Savages
View set- 2 PiecesDouble the effectiveness of shouts. You deal double damage to Feared, Frozen, or Stunned enemies.
- 4 PiecesEach Frenzy stack reduces damage taken by 6%. Frenzy lasts twice as long.
- 6 PiecesFrenzy deals 2,000% increased damage per stack.