Effect
Generate: 15 Fury
Rush forward knocking back and dealing 600% weapon damage to enemies along your path.
You gain a charge every 10 seconds and can have up to 1 charge stored at a time.
Runes
5 Runes
-
Battering Ram
Increase the damage to 1050% weapon damage as Fire. -
Merciless Assault
Recharge time is reduced by 2 seconds for every enemy hit. This effect can reduce the recharge time by up to 10 seconds. -
Stamina
Generate 10 additional Fury for each enemy hit while charging. -
Cold Rush
All enemies hit are Frozen for 2.5 seconds.
Furious Charge's damage turns into Cold. -
Dreadnought
Store up to 3 charges of Furious Charge.
Furious Charge's damage turns into Lightning.
The proc coefficient scales the chance of on-hit effects (e.g. legendary powers, gems, Life per Hit) for each hit of the skill. Game files, version 2.8.0.
Furious Charge
Furious Charge is a charge-based mobility skill: you rush forward, damage enemies along the way, knock them back, and gain Fury in the process. It thus combines movement, repositioning, and resource gain in a single use.
So you aren't always waiting on the next charge, Merciless Assault is valuable: each enemy struck shortens the recharge time, which keeps mobility nearly continuous in packs. If you want more damage, Battering Ram noticeably raises the output and shifts it to Fire. Depending on your build, you use Furious Charge as a nimble travel tool or as a hard-hitting opener.
From Battering Ram to Dreadnought
Furious Charge unlocks at level 21: 600% weapon damage, 15 Fury, and one charge every 10 seconds with only 1 stored at a time. The runes:
- Battering Ram (level 27): 1050% weapon damage as Fire.
- Merciless Assault (level 33): 2 seconds off the recharge per enemy hit, up to 10 seconds. Hit 5 enemies and the next charge is ready immediately.
- Stamina (level 38): 10 extra Fury per enemy hit.
- Cold Rush (level 47): freezes everything hit for 2.5 seconds.
- Dreadnought (level 56): up to 3 charges, Lightning damage.
Merciless Assault leads in practice, with Cold Rush used now and then.
Items and The Legacy of Raekor
Band of Might (ring) cuts damage taken by 60–80% for 8 seconds after a charge. Standoff (polearm) adds damage equal to 400–500% of your bonus movement speed, and Vile Ward (shoulders) adds 30–35% per enemy hit.
In The Legacy of Raekor, the 2-piece bonus refunds a charge when only one enemy is hit. The 4-piece bonus grants every rune plus 1000% more damage, and the 6-piece bonus then boosts your next Ancient Spear by 2500%.
Speed partners for Standoff
Wrath of the Berserker and Sprint both raise movement speed, exactly the stat Standoff scales with. Boon of Bul-Kathos shortens the cooldown of Wrath of the Berserker, and Rampage stacks Strength per kill. Battle Rage and Ignore Pain round out the bar.