- Tier S in Season 40
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- 3 variants
The Shadow’s Mantle Impale for the Demon Hunter: tier S, Season 40, with gear, cube powers, gems and 3 variants.
Changes since Season 39
- Tier: C → S
- New on the skill bar: Strafe (Rocket Storm)
- Dropped from the skill bar: Companion (Boar Companion)
- Different rune: Bolas (Freezing Strike) → Bitter Pill, Smoke Screen (Vanishing Powder) → Special Recipe
- Kanai's Cube: Armor: Stone Gauntlets → Mantle of Channeling
- The fourth cube slot is gone (Season 39 only).
- Gear: Amulet: The Traveler's Pledge → Squirt's Necklace; Ring 1: The Compass Rose → Focus; Ring 2: Convention of Elements → Restraint
- New legendary gems: Taeguk
- No longer used: Gogok of Swiftness
Active Skills
-
L
Bolas
Rune: Bitter Pill
Lightning
-
R
Impale
Rune: Overpenetration
Cold
-
1
Shadow Power
-
2
Strafe
Rune: Rocket Storm
Fire
-
3
Smoke Screen
Rune: Special Recipe
-
4
Vengeance
Rune: Dark Heart
Lightning
Passive Skills
-
Numbing Traps
-
Cull the Weak
-
Ambush
-
Thrill of the Hunt
Equipment
9 set pieces · 4 legendary items
- HelmThe Shadow's Mask
- ShouldersThe Shadow's Burden
- AmuletSquirt's Necklace
- ChestThe Shadow's Bane
- GlovesThe Shadow's Grasp
- BracersWraps of Clarity
- BeltCaptain Crimson's Silk Girdle
- PantsCaptain Crimson's Thrust
- BootsThe Shadow's Heels
- Ring 1Focus
- Ring 2Restraint
- Main HandKarlei's Point
- Off HandHoly Point Shot
Kanai's Cube
- WeaponDawnReduce the cooldown of Vengeance by 65%.
- ArmorMantle of ChannelingWhile channeling Siphon Blood, Whirlwind, Rapid Fire, Strafe, Tempest Rush, Firebats, Arcane Torrent, Disintegrate, or Ray of Frost, you deal 25% increased damage and take 25% reduced damage.
- JewelryRing of Royal Grandeur
Gear Stats
-
The Shadow's Mask
Helm
- +626–750 Dexterity ancient +825–1,000
- Critical Hit Chance Increased by 4.5–6%
- Increases Impale Damage by 10–15%
- Socket
-
The Shadow's Burden
Shoulders
- +416–500 Dexterity ancient +550–650
- Chance to Deal 10–20% Area Damage on Hit.
- Reduces cooldown of all skills by 5–8%.
- Reduces all resource costs by 5–8%.
-
The Shadow's Bane
Chest Armor
- +416–500 Dexterity ancient +550–650
- +416–500 Vitality ancient +550–650
- +91–100 Resistance to All Elements ancient +110–130
- Life per Hit
- Socket
-
The Shadow's Grasp
Gloves
- +626–750 Dexterity ancient +825–1,000
- Critical Hit Damage Increased by 26–50%
- Critical Hit Chance Increased by 8–10%
- Chance to Deal 10–20% Area Damage on Hit.
-
Wraps of Clarity
Bracers
- +416–500 Dexterity ancient +550–650
- Critical Hit Chance Increased by 4.5–6%
- +416–500 Vitality ancient +550–650
- +2,401–2,880 Thorns Damage ancient +2,881–3,500
- Cold skills deal 15–20% more damage.
Your Hatred Generators reduce your damage taken by 40–50% for 5 seconds. -
Captain Crimson's Silk Girdle
Belt
- +416–500 Dexterity ancient +550–650
- +416–500 Vitality ancient +550–650
- +91–100 Resistance to All Elements ancient +110–130
- +10–15% Life
- Life per Hit
-
Captain Crimson's Thrust
Pants
- +416–500 Dexterity ancient +550–650
- +416–500 Vitality ancient +550–650
- +91–100 Resistance to All Elements ancient +110–130
- Life per Hit
- Socket
-
The Shadow's Heels
Boots
- +416–500 Dexterity ancient +550–650
- +416–500 Vitality ancient +550–650
- +91–100 Resistance to All Elements ancient +110–130
- Increases Impale Damage by 10–15%
-
Squirt's Necklace
Amulet
- +71–80% Extra Gold from Monsters
- Critical Hit Damage Increased by 51–100%
- Critical Hit Chance Increased by 8–10%
- Cold skills deal 15–20% more damage.
- Socket
While not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%. -
Focus
Ring 1
- Critical Hit Damage Increased by 26–50%
- Critical Hit Chance Increased by 4.5–6%
- Physical Damage (Weapon)
- Socket
-
Restraint
Ring 2
- Critical Hit Damage Increased by 26–50%
- Critical Hit Chance Increased by 4.5–6%
- Physical Damage (Weapon)
- Socket
-
Karlei's Point
Main Hand
- +(858–1,049)–(1,028–1,304) Cold Damage ancient +(1,153–1,365)–(1,408–1,700)
- +6–10% Damage
- +626–750 Dexterity ancient +825–1,000
- +15,474–18,429 Life per Hit ancient +20,271–23,950
- Chance to Deal 16–24% Area Damage on Hit.
- Socket
The damage of Impale is increased by 300–375% and it returns 15 Hatred if it hits an enemy already Impaled. -
Holy Point Shot
Off Hand
- +626–750 Dexterity ancient +825–1,000
- Attack Speed
- Critical Hit Chance Increased by 8–10%
- Increases Impale Damage by 10–15%
- Cold skills deal 15–20% more damage.
Impale throws two additional knives and deals 75–100% increased damage.
Templar
Kormac
Equipment
HelmLeoric's Crown
ShouldersHoming Pads
Chest ArmorTal Rasha's Relentless Pursuit
GlovesGloves of Worship
BeltVigilante Belt
PantsCaptain Crimson's Thrust
BootsCaptain Crimson's Waders
AmuletThe Flavor of Time
BracersNemesis Bracers
Ring 1Unity
Ring 2Oculus Ring
Main HandThunderfury, Blessed Blade of the Windseeker
Off HandWall of Man- Templar RelicEmpty
Skills
-
Level 5
-
Einschreiten
-
Heilen
(selected)
-
-
Level 10
-
Treue
(selected) -
Einschüchtern
-
-
Level 15
-
Offensive
(selected) -
Ansturm
-
-
Level 20
-
Wächter
(selected) -
Inspirieren
-
Gameplay
The configuration
This setup is stored as a complete build — gear, skills, runes and cube powers work together and are not assembled from individual statistics.
- Set: The Shadow’s Mantle
- Rating: tier S across all classes
- Kanai's Cube: Dawn, Mantle of Channeling, Ring of Royal Grandeur
- Skills: Bolas (Bitter Pill), Impale (Overpenetration), Shadow Power, Strafe (Rocket Storm), Smoke Screen (Special Recipe), Vengeance (Dark Heart)
- Passives: Numbing Traps, Cull the Weak, Ambush, Thrill of the Hunt
- Variants available: Speed farming, Torment 16 / Nephalem rifts, GR push
What the set does
This build wears The Shadow’s Mantle. These bonuses apply once the matching number of set pieces is equipped — the damage multiplier hangs on them, not on the individual stats of the pieces:
- 2 pieces: While equipped with a melee weapon, the damage of your Bolas, Chakram, Fan of Knives, and Impale is increased by 6,000%.
- 4 pieces: Shadow Power gains the effect of every rune and lasts forever.
- 6 pieces: Impale deals an additional 120,000% weapon damage to the first enemy hit, and 40,000% to subsequent enemies.
How the variants differ
Measured against the push version. Anything not listed here stays the same:
- Speed farming: swaps in skills Impale (Ricochet), Strafe (Drifting Shadow); gems Bane of the Powerful.
- Torment 16 / Nephalem rifts: swaps in skills Companion (Bat Companion), Strafe (Drifting Shadow), Smoke Screen (Displacement), Vengeance (Seethe); cube Pride's Fall; gems Molten Wildebeest's Gizzard, Boon of the Hoarder.
Sockets and gems
The 3 legendary gems (Taeguk, Bane of the Trapped, Bane of the Stricken) belong in the jewellery slots (rings and amulet). Urshi can upgrade them after a Greater Rift whether they are socketed, in your inventory or in your stash.
The remaining 7 sockets are filled with regular gems: Diamond (6) and Emerald (1).
On the season theme
In Season 40, Angelic Crucibles sanctify a legendary item: perfect Ancient-level stats plus one of three powers of your class at random. You can only wear one Sanctified item at a time. For this build the Strafe and Vengeance powers apply, because it uses those skills. This build sanctifies Karlei's Point, marked in the gear above. Since the power is rolled at random, a Sanctified item can be sanctified again with another Crucible. All powers are listed on the Season 40 page.
FAQ
How good is the Impale Demon Hunter build (The Shadow’s Mantle) in Season 40?
Very good: it is rated tier S across all classes and is one of the strongest builds of the season. It ranks #3 of our 7 Demon Hunter builds this season.
Which skills does the Impale Demon Hunter build (The Shadow’s Mantle) use?
The skill bar holds Bolas, Impale, Shadow Power, Strafe, Smoke Screen.
What goes into Kanai's Cube for the Impale Demon Hunter build (The Shadow’s Mantle)?
Weapon: Dawn, Armor: Mantle of Channeling, Jewelry: Ring of Royal Grandeur.
Which legendary gems does the Impale Demon Hunter build (The Shadow’s Mantle) use?
The legendary gems are Taeguk, Bane of the Trapped, Bane of the Stricken.
Which variants of the Impale Demon Hunter build (The Shadow’s Mantle) are there?
3 variants: GR push, Speed farming, Torment 16 / Nephalem rifts. Switch between them with the variant selector above; the differences are listed in the gameplay section.
Which follower suits the Impale Demon Hunter build (The Shadow’s Mantle)?
Recommended follower: Templar, equipped with Leoric's Crown, Gloves of Worship, Homing Pads, Captain Crimson's Thrust.
Which stats matter for the Impale Demon Hunter build (The Shadow’s Mantle)?
Prioritize these stats: Dexterity, Critical Hit Chance, Vitality, Critical Hit Damage, All Resistance, Life per Hit.
What are the alternatives for the Demon Hunter?
Other builds of the same class, ranked by tier: Multishot Demon Hunter Build: Tier S; Spike Trap Demon Hunter Build: Tier S; Sentry Demon Hunter Build: Tier A.














