- Tier A in Season 40
- 2,878 views
- 3 variants
Tal Rasha's Elements Meteor for the Wizard: tier A, Season 40, with gear, cube powers, gems and 3 variants.
Changes since Season 39
- New on the skill bar: Black Hole (Absolute Zero)
- Dropped from the skill bar: Explosive Blast (Chain Reaction)
- The fourth cube slot is gone (Season 39 only).
- Gear: Main Hand: Pig Sticker → The Grand Vizier; Off Hand: Orb of Infinite Depth → —
Active Skills
-
L
Diamond Skin
Rune: Prism
-
R
Meteor
Rune: Thunder Crash
Lightning
-
1
Explosive Blast
Rune: Chain Reaction
Fire
-
2
Familiar
Rune: Sparkflint
Fire
-
3
Teleport
Rune: Calamity
Arcane
-
4
Ice Armor
Rune: Frozen Storm
Cold
Passive Skills
-
Audacity
-
Elemental Exposure
-
Illusionist
-
Galvanizing Ward
Equipment
5 set pieces · 8 legendary items
- HelmTal Rasha's Guise of Wisdom
- ShouldersPauldrons of the Skeleton King
- AmuletSquirt's Necklace
- ChestTal Rasha's Relentless Pursuit
- GlovesTal Rasha's Grasp
- BracersWarzechian Armguards
- BeltTal Rasha's Brace
- PantsTal Rasha's Stride
- BootsNilfur's Boast
- Ring 1Stone of Jordan
- Ring 2Convention of Elements
- Main HandIn-geom
- Off HandOrb of Infinite Depth
Kanai's Cube
- WeaponThe Grand VizierReduces the Arcane Power cost of Meteor by 50% and increases its damage by 400%.
- ArmorMempo of TwilightMeteor Shower rune is now applied to all cast Meteors and deals 400% increased damage.
- JewelryRing of Royal Grandeur
Gear Stats
-
Tal Rasha's Guise of Wisdom
Helm
- +626–750 Intelligence ancient +825–1,000
- Critical Hit Chance Increased by 4.5–6%
- Increases Meteor Damage by 10–15%
- Socket
-
Pauldrons of the Skeleton King
Shoulders
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- Reduces all resource costs by 5–8%.
- Reduces cooldown of all skills by 5–8%.
When receiving fatal damage, there is a chance that you are instead restored to 25% of maximum Life and cause nearby enemies to flee in fear. -
Tal Rasha's Relentless Pursuit
Chest Armor
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- Increases Attack Speed by 5–7%
- +559–595 Armor ancient +654–775
- Socket
-
Tal Rasha's Grasp
Gloves
- +626–750 Intelligence ancient +825–1,000
- Critical Hit Chance Increased by 8–10%
- Critical Hit Damage Increased by 26–50%
- Reduces cooldown of all skills by 5–8%.
-
Warzechian Armguards
Bracers
- +416–500 Intelligence ancient +550–650
- Critical Hit Chance Increased by 4.5–6%
- Increases Gold and Health Pickup by 1–2 Yards.
- +416–500 Vitality ancient +550–650
Every time you destroy a wreckable object, you gain a short burst of speed. -
Tal Rasha's Brace
Belt
- +416–500 Intelligence ancient +550–650
- +91–100 Resistance to All Elements ancient +110–130
- +416–500 Vitality ancient +550–650
- +10–15% Life
-
Tal Rasha's Stride
Pants
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +559–595 Armor ancient +654–775
- Socket
-
Nilfur's Boast
Boots
- +416–500 Intelligence ancient +550–650
- +416–500 Vitality ancient +550–650
- +373–397 Armor ancient +436–516
- Increases Meteor Damage by 10–15%
Increase the damage of Meteor by 600%. When your Meteor hits 3 or fewer enemies, the damage is increased by 675–900%. -
Squirt's Necklace
Amulet
- +71–80% Extra Gold from Monsters
- Critical Hit Damage Increased by 51–100%
- Critical Hit Chance Increased by 8–10%
- Socket
While not taking damage, damage dealt is increased by up to 100% and damage taken is increased by up to 50%. -
Stone of Jordan
Ring 1
- +7–9 Maximum Arcane Power
- Damage against Elites
- Critical Hit Chance Increased by 4.5–6%
- Socket
Each of your elemental's damage bonus is equal to your highest static elemental bonus to skill. -
Convention of Elements
Ring 2
- Critical Hit Chance Increased by 4.5–6%
- Critical Hit Damage Increased by 26–50%
- Physical Damage (Weapon)
- Socket
Gain 150–200% increased damage to a single element for 4 seconds. This non-static effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison. -
In-geom
Main Hand
- +(981–1,199)–(1,175–1,490) Holy Damage ancient +(1,318–1,560)–(1,609–1,940)
- +626–750 Intelligence ancient +825–1,000
- +6–10% Damage
- Reduces cooldown of all skills by 6–10%.
- Socket
Your skill cooldowns are reduced by 8–10 seconds for 15 seconds after killing an elite pack. -
Orb of Infinite Depth
Off Hand
- +626–750 Intelligence ancient +825–1,000
- Critical Hit Chance Increased by 8–10%
- Physical Damage (Weapon)
- Increases Meteor Damage by 10–15%
- Critical Hits grant 3–4 Arcane Power
- +13–14 Maximum Arcane Power
Each time you hit an enemy with Explosive Blast your damage is increased by 8–10% and your damage reduction is increased by 20% for 6 seconds. This effect can stack up to 4 times.
Enchantress
Eirena
Equipment
HelmSage's Apogee
ShouldersHoming Pads
Chest ArmorGoldskin
GlovesGloves of Worship
BeltSage's Ribbon
PantsCain's Habit
BootsCain's Travelers
AmuletThe Flavor of Time
BracersNemesis Bracers
Ring 1Ring of Royal Grandeur
Ring 2Avarice Band
Main HandPig Sticker- Off HandEmpty
- Enchantress FocusEmpty
Skills
-
Level 15
-
Temporaler Impuls
-
Betören
-
-
Level 20
-
Verstärkung
-
Prophetische Harmonie
-
-
Level 25
-
Erosion
-
Energieschild
-
-
Level 30
-
Aufschub des Schicksals
-
Konzentrierter Geist
-
Gameplay
The configuration
This setup is stored as a complete build — gear, skills, runes and cube powers work together and are not assembled from individual statistics.
- Set: Tal Rasha's Elements
- Rating: tier A across all classes
- Kanai's Cube: The Smoldering Core, Mempo of Twilight, Ring of Royal Grandeur
- Skills: Magic Weapon (Deflection), Meteor (Comet), Black Hole (Absolute Zero), Familiar (Sparkflint), Teleport (Calamity), Storm Armor (Power of the Storm)
- Passives: Power Hungry, Elemental Exposure, Blur, Galvanizing Ward
- Variants available: GR push, Speed farming, Torment 16 / Nephalem rifts
What the set does
This build wears Tal Rasha's Elements. These bonuses apply once the matching number of set pieces is equipped — the damage multiplier hangs on them, not on the individual stats of the pieces:
- 2 pieces: Damaging enemies with Arcane, Cold, Fire or Lightning will grant immunity to that element and cause a Meteor of the same damage type to fall from the sky. This only occurs if the Wizard has Meteor on their action bar, and the same meteor cannot happen twice in a row.
- 4 pieces: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 100% for 8 seconds. Attacking with Meteor reduces the cooldown of Teleport by 1 second.
- 6 pieces: Attacks increase your damage by 1,000% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
How the variants differ
Measured against the push version. Anything not listed here stays the same:
- Speed farming: swaps in skills Magic Missile (Conflagrate), Meteor (Thunder Crash), Frost Nova (Frozen Mist), Familiar (Arcanot), Teleport (Wormhole), Energy Armor (Force Armor); cube The Grand Vizier, Squirt's Necklace; gems Bane of the Powerful.
- Torment 16 / Nephalem rifts: swaps in skills Diamond Skin (Prism), Meteor (Thunder Crash), Explosive Blast (Chain Reaction), Ice Armor (Frozen Storm); cube The Grand Vizier; gems Bane of the Powerful, Boon of the Hoarder.
Sockets and gems
The 3 legendary gems (Bane of the Stricken, Bane of the Trapped, Zei's Stone of Vengeance) belong in the jewellery slots (rings and amulet). Urshi can upgrade them after a Greater Rift whether they are socketed, in your inventory or in your stash.
The remaining 7 sockets are filled with regular gems: Topaz (6) and Emerald (1).
On the season theme
In Season 40, Angelic Crucibles sanctify a legendary item: perfect Ancient-level stats plus one of three powers of your class at random. You can only wear one Sanctified item at a time. For this build the Storm Armor power applies, because it uses that skill. Which item is sanctified depends on the version: The Grand Vizier (GR push), Aether Walker (Speed farming) and In-geom (Torment 16 / Nephalem rifts). Since the power is rolled at random, a Sanctified item can be sanctified again with another Crucible. All powers are listed on the Season 40 page.
FAQ
How good is the Meteor Wizard build (Tal Rasha's Elements) in Season 40?
Good: it is rated tier A across all classes, just behind the top. It ranks #2 of our 14 Wizard builds this season.
Which skills does the Meteor Wizard build (Tal Rasha's Elements) use?
The skill bar holds Diamond Skin, Meteor, Explosive Blast, Familiar, Teleport.
What goes into Kanai's Cube for the Meteor Wizard build (Tal Rasha's Elements)?
Weapon: The Grand Vizier, Armor: Mempo of Twilight, Jewelry: Ring of Royal Grandeur.
Which legendary gems does the Meteor Wizard build (Tal Rasha's Elements) use?
The legendary gems are Bane of the Powerful, Bane of the Trapped, Boon of the Hoarder.
Which variants of the Meteor Wizard build (Tal Rasha's Elements) are there?
3 variants: GR push, Speed farming, Torment 16 / Nephalem rifts. Switch between them with the variant selector above; the differences are listed in the gameplay section.
Which follower suits the Meteor Wizard build (Tal Rasha's Elements)?
Recommended follower: Templar, equipped with Leoric's Crown, Gloves of Worship, Homing Pads, Captain Crimson's Thrust.
Which stats matter for the Meteor Wizard build (Tal Rasha's Elements)?
Prioritize these stats: Intelligence, Critical Hit Chance, Vitality, Meteor Damage, Critical Hit Damage, Cooldown Reduction.
What are the alternatives for the Wizard?
Other builds of the same class, ranked by tier: Meteor Wizard Build (No Set): Tier S; Energy Twister Wizard Build (No Set): Tier A; Meteor Wizard Build (Firebird's Finery): Tier A.














